1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.35 Bug Reporting thread
    Solutions and more information may already be available.

Help Painting

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Mark 7, Dec 27, 2017.

  1. Mark 7

    Mark 7
    Expand Collapse

    Joined:
    Dec 24, 2017
    Messages:
    20
    the car body is painted along with the skin, what should I do?
     

    Attached Files:

    • screenshot_00005.png
  2. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
  3. Mark 7

    Mark 7
    Expand Collapse

    Joined:
    Dec 24, 2017
    Messages:
    20
    my skin does not work after adding - colorPaletteMap [2], can you check the materials.cs? I want to color only the body, not the skin
    --- Post updated ---
    auto pessima. paint design: Sakura Saber
     

    Attached Files:

    • 34.zip

      File size:
      474 KB
      Views:
      114
  4. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    Please check carefully the guide.

    You got it wrong:
    - Your 'colorpalette' is not correct ( see colormap section in the guide ). It's supposed to be red/green/blue. It controls the color selectors.
    - Your 'overlay' map is not there ( see skin texture section in the guide )

     
  5. Mark 7

    Mark 7
    Expand Collapse

    Joined:
    Dec 24, 2017
    Messages:
    20
    how to name the file. to which the "colorPaletteMap" will contact? and what lines in it need to be inserted? I do not understand the instructions in English, the bad translation is a browser
     

    Attached Files:

    • .png
  6. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    The problem is not the name, but the file you have would not work as a colorpalette.
    The guide I posted has example of how a colorpalette should look like.

    Example:


    Yours:


    As you see, the color palette should only be red/green/blue.



    That 'test_uv1.dds' file you have is not a colorpalette, but the skin file. You should name it something else, like 'myskin.dds'.
    You need to create a NEW .dds file named 'myskin_uv1.dds' following the guide, to be used as colorpalette.



    I see that English is a problem there, but unfortunately we do not got instructions in your language, or a video guide about that :(
     
  7. Mark 7

    Mark 7
    Expand Collapse

    Joined:
    Dec 24, 2017
    Messages:
    20
    I just need to make the details of the RGB skin, for example, through Paint.net.?
     

    Attached Files:

    • vv.png
  8. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    You can use any software.


    One thing:
    - Do you want to be able to change car color when using your skin?
    - Or you just want to have a fixed color when using your skin?

    If the first, you necessarily need to follow the guide I posted above.
    If the second, you can just make a simple skin, and color the background with the color you want (no need for the guide I posted above)
     
  9. Mark 7

    Mark 7
    Expand Collapse

    Joined:
    Dec 24, 2017
    Messages:
    20
    the second option suits me, but the body color is still changing, how can I make it unchangeable? -
    --- Post updated ---
    Мне нужен только фиксированный цвет тела, а не кожа
    --- Post updated ---
    Мне нужен только фиксированный цвет тела, а не кожа*
    --- Post updated ---
    I need only a fixed body color, not a skin
    --- Post updated ---
    for example, this skin he NinetiNine! on it you can not change the color of the body, as I did in the video
     

    Attached Files:

    • .png
    • .png
  10. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    Then paint everything in your skin.
    And set the car color to white.

    That way, your skin will look exactly the same as in paint.net.
     
  11. Mark 7

    Mark 7
    Expand Collapse

    Joined:
    Dec 24, 2017
    Messages:
    20
  12. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    Forget the 'Colorable Skin' for now, you don't need that.
    That's advanced and only needed if you do not want a fixed color.


    You said you want a fixed color, so you need to follow this: https://wiki.beamng.com/Simple_skin_tutorial
    Simply color your skin as you want. If you want it to appear red, color it red. Layers do not matter, when you save it, they are all merged together.
    In-game, you must use white car color for your skin to show correctly
     
  13. Mark 7

    Mark 7
    Expand Collapse

    Joined:
    Dec 24, 2017
    Messages:
    20
    Look, number 1, when painting the body in blue, the skin remains white (which I need) Number 2, everything is fine, but only in white. Number 3, what happens when I try to paint the bodywork. is painted and skin
     

    Attached Files:

    • Ned.png
  14. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    1 uses 'Colorable Skins' (guide I posted above).
    2 and 3 do not use 'Colorable Skin'. You have to paint skin blue, and use body color white.
     
  15. Mark 7

    Mark 7
    Expand Collapse

    Joined:
    Dec 24, 2017
    Messages:
    20
    That's what comes out when I try to make a Colorable Skin, I made a color texture, then I filled it, and that's what happens in the game, and even so when painting the body. skin is painted along with the body, where do I make a mistake? I tried to make a red background(from guide RGB), but it's the same thing
     

    Attached Files:

    • 123.png
  16. Mark 7

    Mark 7
    Expand Collapse

    Joined:
    Dec 24, 2017
    Messages:
    20
    I do not need skin color, only the body color is needed, for example: purple, blue, red, yellow, brown, green ...
     
  17. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
  18. Mark 7

    Mark 7
    Expand Collapse

    Joined:
    Dec 24, 2017
    Messages:
    20
    I'm trying to do Colorable_Skins. but the textures are not displayed correctly (2 images) can I do something wrong in Paint.net? check the file. even if I make a red background (3 picture no background) then the textures still do not display correctly. Tell me what I need to fix?
    --- Post updated ---
    Example: do I correctly fill in? Or should I take a separate green texture? and how to put the red texture in a separate layer. Or on the background?
     

    Attached Files:

  19. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    This is almost correct:

    You just need to invert the test_uv1.dds color (green background, transparent square)

    Transparent = test.dds original color
    Green = Tuning Color + test.dds color
     
  20. Mark 7

    Mark 7
    Expand Collapse

    Joined:
    Dec 24, 2017
    Messages:
    20
    ok.thanks.with material.cs all ok?I need to do the work only in the paint?
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice