Unsolved AI research

Discussion in 'Mod Support' started by digime, Dec 22, 2017.

  1. digime

    digime
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    Dec 22, 2017
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    Hello, I am a computer science major hoping to leverage on BeamNG as a sandboxed environment to do AI research. I intend to apply Q-learning to make a race car driver. Q-learning needs the state and a means of inputting controls.

    State tentatively consist of accelerator, brake, steering, velocity, acceleration, gear, RPM, location, facing. I do not foresee much difficulty in obtaining a stream of these data. However, I do not know how to obtain an egocentric view of the track (the vision for the AI). I hope I can be nudged in the right direction.

    Thank you!
     
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  2. tdev

    tdev
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    Developer
    BeamNG Team

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  3. layssi

    layssi
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    Dec 23, 2017
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    I am also trying to do exactly the same thing. Should we start a collaboration group?
     
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