WIP Beta released FR17 (2018 update) 1.4.1

Super fast, super advanced racing car

  1. NewoFox

    NewoFox
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    Joined:
    Feb 17, 2016
    Messages:
    146
    Really loving the update -

    ~25 minutes of me racing up and down the US40 - raw footage
     
    • Like Like x 1
  2. Kcool_Turbo

    Kcool_Turbo
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    Feb 3, 2017
    Messages:
    149
    Update is great. Sound is nicer now and more realistic in my opinion. Also has anyone else noticed that it can now float on water?? Fun little thing I found just now.
     
  3. welshtoast

    welshtoast
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    May 9, 2015
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    486
    Yep, but only when upside down for some reason..
     
  4. MillenniumJade™

    MillenniumJade™
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    Sep 22, 2017
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    71
    @Raider plz add manual gearbox, cos original F1 cars has clutch
     
  5. Kcool_Turbo

    Kcool_Turbo
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    Feb 3, 2017
    Messages:
    149
    Huh. It floated the right way up for me. Strange
     
  6. iTzPolipolo

    iTzPolipolo
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    Mar 4, 2015
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    230
    1: There is already manual gearbox
    2: F1 cars are dual-clutch
     
    • Agree Agree x 2
  7. Raider

    Raider
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    Sep 23, 2013
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    356
    Yes, I remember that I keep old manual gearbox, but to be honest I'm not sure if it's still working :)
    F1 cars have dual-clutch Gearbox, they only use a manual clutch at starting.
     
  8. MillenniumJade™

    MillenniumJade™
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    Sep 22, 2017
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    71
    Oh i didnt know there's a manual gearbox
     
  9. ryder2341

    ryder2341
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    Joined:
    Apr 30, 2015
    Messages:
    185
    Mine spawns without tires, on any config. When i put the tires back on they do not have the 9 new types either, just the old ones. I deleted cache, deleted any trace of the mod from the folders, and redownloaded using the repository. Has this happened to anyone else, or have I done something horribly wrong? :/
     
  10. j2305432

    j2305432
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    Joined:
    Jan 13, 2016
    Messages:
    239
    Your mod is getting better, a little better all the time
     
  11. Datguy611

    Datguy611
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    Joined:
    Aug 12, 2017
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    124

    Attached Files:

  12. ilovemygamez

    ilovemygamez
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    Joined:
    Sep 11, 2016
    Messages:
    4
    Hey i just have a suggestion about the setup of this mod. I found that the car slid around a bit too much for a 'realistic' F1 car so i turned up alot of the aerodynamics and felt alot better, with realistic turning speeds. This made the mod alot more enjoyable and felt stuck down to the ground, which is how an F1 car should behave.
     
  13. Persall

    Persall
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    Joined:
    Oct 1, 2016
    Messages:
    26
    Guys, how to make the car stop flying? I mean during the car crash on high speeds, the car starts to fly. Maybe some kind of settings?
     
  14. Raider

    Raider
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    Joined:
    Sep 23, 2013
    Messages:
    356
    No, this is physic engine problem, BeamNG don't simulate "ground effect", I try to my better, but at this moment I don't have idea how to replace this
     
  15. K_Ben 22

    K_Ben 22
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    Joined:
    Apr 1, 2017
    Messages:
    120
    I wish this could be a thing in game but it would probably require tons of processing, kind of annoying but understandable as to why its not possible atleast yet.
     
  16. Persall

    Persall
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    Joined:
    Oct 1, 2016
    Messages:
    26

    I understood. Thank you anyway!
     
  17. MillenniumJade™

    MillenniumJade™
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    Joined:
    Sep 22, 2017
    Messages:
    71
    So the engine is light causing tha car flying?
     
  18. jakemness

    jakemness
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    Joined:
    Aug 9, 2013
    Messages:
    11
    This is a really great mod. Keep up the great work. I would love to see detachable chassis features at some point in the future (engine/rear shell, etc).
     
    #498 jakemness, Jan 20, 2018
    Last edited: Jan 20, 2018
  19. welshtoast

    welshtoast
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    Joined:
    May 9, 2015
    Messages:
    486
    You can already remove some of it if I`m right, but it uses the name bodywork
     
  20. xdragon3005

    xdragon3005
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    Joined:
    Jun 9, 2017
    Messages:
    68
    BRO CAN u add RED BULL RB14 LIVERY
     
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