i only have one glitch its constantly (when i try to drive in a strait line) it turns right thats my only complaint
Aye guys since you have issues of it steering to the right, I don't so I can't fix it without know what it is. Can you look for broken beams? (Ctrl+b until "broken only' appears) thanks. Also, I cant help the front going through the windshield. The coltris seems to be weak and I can't fix that. I will also change the brake light nodes and try to fix the high speed deformation. I don't know when since my new semester starts today and I kinda have a break next week but I don't know how busy I will be.
It kinda varies if it pulls left or right, drives straight at first, but making a turn bends something, all that is needed turn maximum to right or left and burn little rubber to spin 180. When it starts to pull left or right, in tuning page that data from wheel angles shows caster and toe being off for one of the front wheels. Upper suspension mounting point can be then kinda shaking. However increasing node weights and deform values seems not to really cure this issue, so idk what it is. ARB max is set to 5 000 000 I changed that to 1 000 000 and it overall improved car massively, also cured deforming of front suspension beams together with increasing deform values, but did not cure issue with pulling right or left. This pulling seems to happen also easier if you increase ride height. Not sure if this is known issue, but fuel tank nodes flop around as they are missing beams connecting them to each other and I guess they might need to be then connected to firewall or some place, just noticed when I was looking of this pulling issue. I did set steering hydros 270 steering wheel degrees to 670 and that did help with sensitive steering, it is still snappy and you have to be careful with the steering, but it's possible to drive with gamepad. But that ARB stiffness is causing this car to be like on ice, lowering that increases cornering speed to race car levels. Also reducing rear brake power makes it possible to stop in shorter distance as it likes to lock rear bit too fast. Anyway those are my findings and some ideas how I would improve car to be even better.
I really like this car, with the custom sound, and interior but its too uncontrollable on a controller at high speeds or when trying to hammer the gas, even with throttle control it's still too spinnable, at least for myself. I can't really turn it either, it needs something for more control, like a diffuser or a big rear spoiler or an AWD setting, other than that keep up the great work as it is a very good car.
Try this, set front antirollbar to -60% and rear antirollbar to -80% That is from tuning page of menu that appears when you press ctrl-W
its understandable that you cant fix it for me when i spawn it in and just drive forward it will turn left, it doesnt have anything to do with the power so i honestly dont know how to fix that (btw congrats on getting just over 7000 in so little time)
Blijo updated Ibishu Pessima ProCar with a new update entry: Minor Fixes Read the rest of this update entry...
I am absolutely loving this mod. The fact that the car tops out at about 220 MPH is crazy. Job well done, man. No insane glitches that I can see. I really like that things can break if you hit the bottom of the track weird at the bottom of ATE-TONA or whatever it's called. Video is not an example of that but I just thought I'd post it for anyone who wants to see how the car works or watch my terrible driving skills