A feed back will be really cool !! If you ask me why the shadows are blur, it's normal. As the weather is cloudy, the light is diffuse. Howerever , it's possible that i don't put a better settings. We will see. The bamboo's imposters are too dark , according me. I tried to change the lighting of the foliage's texture but the result isn't convincing. A lot too luminous, even when i replace the texture by one darker .... Weird There is a lot of trees, it's normal. And normaly, there should be even more, according to what I saw on google map Have fun with the map and the quickraces Cia A+
I really like this map ! Runs well, it has a great mood, and nice roads to drive and race on with the quickraces. Also runs really well, at about 40fps on my laptop. And there are some neat little secrets to discover (one even got me a little scare, well played ) I also like how there are more detailed parts on the houses and shops than in your previous maps, it gives a really nice finishing touch. Only thing that's left now is maybe some sound, a peaceful whistle of the wind maybe. At the beginning I felt like this map was too grey, but it faded away after some minutes of playing. I think some curves of the racetrack are too high, they bounce the car on 2 wheels then rolled onto, and that's not what it's supposed to do Last thing I noticed that could be improved, are the lights in the tunnel. The BeamNG spotlights are really ugly, I would advice to use 2 point lights intead of 1 spotlight : 1 with a flare and not emitting any light on the light mesh, and 1 a bit more down without flare but emitting light. You can check Road Atlanta's lights to see how it's done, it renders way better in my opinion. Anyway, really nice work ! It's really fun exploring this map !
thank you guys yep, the light is quite dark but it's wanted. As the weather is cloudy, i setted the light at 0.8 I will change the elevation of the race curbs I planned to put sounds. Maybe wind in the tree branches, but especially some musics. One lugubrious in the forest, and one or two of traditional musical instruments , at the temple and at the village with the images of a characters playing koto or shakuhachi I will see for decorate a bit more the old roads with wooden barriers or others things. And add some road signs thanks for the advice. I've done a test in using point lights instead spots, and it's true it's better. I think that putting flare is too much for my tunnel, the texture of my spot.dae already being bright. (and then we will say that they are neon tubes .... ) I was thinking also to make scenar/campaign . The ninja or samourai's way or something with stunts to do, car fight, parkour, research missions in the forest and that, when the campaign is complete, you have acces to a new area ( example , at the end you win a code for unlock the zip file of the new area ( the racetrack coaster in a landscape of Japanese prints) ) For the moment, absolutly nothing is done about this. It will be in a second time ( or maybe never ! ) So, the official upload in the mod section is soon , i believe thanks againnnnnnnnnnn, ryvy
No problem, happy to help I really like the idea of the campaign, and the custom map is a really good idea too ! I hope this will go further than just the idea state. And I would be happy to look into what's possible in lua to unlock the level after completing the campaign without having the player open a .zip file if you decide to do this one day Last thing I forgot to mention in my previous post, I find the arrows used as borders in the quickraces a bit confusing, since they don't all point in the same direction. Maybe just replacing them with regular barriers will do the trick (It should be quick to do with some use of the find and replace function of whatever notepad software you're using on the .json files of the level)
i'm agree with the fact that the old tarmac roads be too smooth. I will add some bumps and holes. The dirt pathes will stay like this however. They are quite bumpy to my taste
For me dirt roads are too smooth, especially on the hills. Check out dirt roads on Utah and Small Island. Bumpy, with a lot of heigh difference and little jumps, holes, sometimes tilted etc.
i'm aware. there is no suicided in my map. just a guy who take himself for tarzan. --- Post updated --- there is already this. try with a rally car, you will see
Fantastic Map man! love the sharp and steep turns and the racetrack is magnificent! [i had to delete the forest file in the editor, otherwise framerates kill it]