i wish the rate awesome feature still existed so i could give you one! --- Post updated --- now here's another topic that i believe might spark some rather interesting conversation: i wish the devs would show us less. i know it sounds crazy, but i like not knowing a thing until it comes out! such as with Italy, i want to just see really obscure pieces of grass at the most as a dev-screenshot, so i have to guess and see what it is, leading me to be even happier and more surprised by the map or update when it comes out. same with the bus, its fun, but just that little bit by nad with the parts list is good enough for me. i dont want to see it before i can drive it, as was the case with the hopper, which made its arrival feel less spectacular. (same thing also happened with WCUSA, in my mind) what do you all think?
I disagree. I'd rather have certain things known, so speculation doesn't veer too far off-topic. When things are left too wide open, there's a fairly good chance that the community will decide that the teased concept is something entirely different from what it actually is, and become confused/angry when the thing they were looking forward to turns out to be something entirely different. There's a lot of potential for disappointment there. Besides, if all you're going to show off is indistinct bits, then what's the point of showing anything at all? Odds are, nobody's going to guess correctly, so you're just going to create excitement for things that you aren't actually working on.
i suppose... i just remember back when i didnt go on this forum too often and thus was super surprised by each and every amazing update to this wonderful game.
I wonder if the bus will have a lowering front suspension, so it would be easier for passengers to get on.
This is an extremely good point. I'd rather be somewhat aware of what I'm getting than resort to blind guessing/theorizing. A decision to do something like what Acrain7 spoke of could potentially harbor extremely disastrous results. Here's a Film Theory video about Star Wars: The Last Jedi that I think actually dives into this subject, so I find it kinda relevant.
Seems like the solution to your problem would be to check the forum less often, no? That way those of us who like seeing what the devs show us can continue to do so.
F̶i̶n̶a̶l̶l̶y̶,̶ ̶i̶ ̶c̶a̶n̶ ̶r̶e̶m̶a̶k̶e̶ ̶S̶p̶e̶e̶d̶ ̶w̶i̶t̶h̶ ̶t̶h̶a̶t̶ ̶k̶i̶n̶d̶ ̶o̶f̶ ̶b̶u̶s̶.̶.̶.̶ ̶w̶e̶l̶l̶,̶ ̶s̶o̶r̶t̶ ̶o̶f̶
That would make sense, as that would lead to the potential of lowriders and the Bluebuck is a "popular lowrider car"...
I really hope that the bus isn't really jiggly like a lot of large vehicles in this game --- Post updated --- WHAT??? Where did this come from??? https://weserreport.de/2018/02/wirtschaft/bremer-simulieren-verblueffend-echte-unfaelle/ --- Post updated --- It looks to have a Beam front axle and an Air-sprung live rear axle
Mitch said that the island on WCA is being added. He's adding a loop tunnel, but that might not be the case according to that sign.
I found the article to be an good read as well. Would recommend it. (read it via google translate :/)