On Hold 1984 - 2006 The Brutus

Discussion in 'Land' started by Sithhy™, May 16, 2017.

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Should the "empty" grille be replaced with the one from the Hopper on all hoods?

Poll closed Apr 26, 2019.
  1. Yes, do it

    27.3%
  2. No, don't do it

    0 vote(s)
    0.0%
  3. Leave them as separate designs

    72.7%
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  1. IAchievedBacon

    IAchievedBacon
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    A Willy’s isn’t as durable though, the H1 is what is being worked on right now. There is a HellJeep somewhere on the forums which is a Willy’s
     
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  2. Sithhy™

    Sithhy™
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  3. Sithhy™

    Sithhy™
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    Well, not much progress

    Things now slowed down, because I gave atv_123 the task to make the proper interior for the car, but as he's busy with helping out Driv3r1142 with a critical problem on the Vendetta & busy in real life, there isn't much progress to show from him, nor me. The only thing I added so far, is a roofrack, but that's about it :p

    For ingame pictures/videos you will have to wait some more because the jbeam will need to be redone after the changes I did to the models, but I hope it will pay off in the end. Also, the release date WON'T be this month, because of the complications, so I'm sorry for that... I know you're all waiting for it, but that's all I can do & I don't want to give the models to other person to jbeam, because I know that atv_123 will do a very good job at that even if it will take longer :)
     

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  4. Spiicy

    Spiicy
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    I'm also guessing there is no textures yet?
    I wonder what a render would look like using this. :p
    Whatabout the engine '
    i ask too much questions
     
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  5. Sithhy™

    Sithhy™
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    Kind of, but not really so far. But a render without proper textures wouldn't look any different than what's on the pictures. The engine is slowly coming together, but there isn't really anything to show; as at start it will come only with 1 or 2 engine models for all the engines, depending if I make the new one in time :p
     
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  6. Spiicy

    Spiicy
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    Ahh ok :p but its coming along very well
     
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  7. gameclick109

    gameclick109
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    Roofrack nice touch
     
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  8. bob.blunderton

    bob.blunderton
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    Hey I can put pianos on a roof rack :) Awesome. Let's make it MOAR top-heavy why don't we (with pianos)?
    Heh, that will be fun and worth the wait, double-heh!
     
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  9. Can-06

    Can-06
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    -Put the H-Series van on top of it (without wheels)
    -????
    -Done.

    OT:It would be nice to cruise around since it's heavy and slow, isn't it?
     
  10. bob.blunderton

    bob.blunderton
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    Yeah but it's not fun if there's no pianos to hear go CRUNCH... SMASH!
    That's the whole point of a roof rack, to put pianos on it :)

    No actually, it'd be a pretty awesome advertisement of your vehicle's capabilities to be a hopper on the roof rack with the parking brake on and it tied down with ratchet straps front and back, still being able to do more than the hopper by solo. There you go @Sithhy™
     
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  11. crazyguy69

    crazyguy69
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    ya i have it i just want someone yo make a stock one
     
  12. Flippi 284

    Flippi 284
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    You like pianos don't you...
    OT:
    I really like the roof rack! The front is still my favorite part though ;)
     
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  13. atv_123

    atv_123
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    Not gonna lie... when I rebuild the JBeam and get it all in game again and at the contact tris... I am gonna have to try that.
     
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  14. Spiicy

    Spiicy
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    There should be a ratchet strap mod, but that's just like attaching 2 nodes
     
  15. Ai'Torror

    Ai'Torror
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    BeamNG Team

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    Not if you want to secure various objets in place, if you want to connect only 2 nodes together, than it would be just a case of 2 nodes connected via hydro.
     
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  16. atv_123

    atv_123
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    Mostly coming in here just to make sure this thread doesn't fall all the way into the deep void of forgotteness... I will give a small progress update as well though.

    I have been working on the interior of the Hummer as I have been tasked with completing it. Currently I would say it is about 70% done. Visually it looks more like its only 30% done, but it is actually much further along than that (sorry no pics... at work right now)

    I have also modified the JBeam in Blender to fit the new mesh dimensions and all that fun crap. I, however, have not tried exporting it yet... I am kinda dreading it as the way the nodes get numbered in Blender seems to change every time I use it. 4 times in a row it will number them identically, but the 5th time (with almost no changes compared to the other 4) and it completely seems to change the rules on how it counts... I dunno... its weird. Anyways, point being, this conversion could take 20 minutes, or it could take me 5 hours and I am a little terrified to find out... ergo, I am completing the interior first before I do the conversion.

    So, sorry I don't have much to show off... I wouldn't want to show off the interior yet anyways as the polly flow is currently non existent (a job that will take all of about 2 minutes) everything is blocky (again, another 2 minute job) and all the parts aren't even made yet (there it is....) so when I get that all done and completed, there will be another update from me... unless I am just coming back to save the thread from disappearing again.
     
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  17. Gavril T85

    Gavril T85
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    Can you import Jbeam to Blender? If so, how?
     
  18. Spiicy

    Spiicy
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    No, its impossible
     
  19. atv_123

    atv_123
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    I have never tried importing, only exporting... so like Keys said, I don't think it's currently possible unless someone made an importer... There used to be one for RoR back in the day... so it is doable... but I do not believe anyone has tried to make one yet.
     
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  20. PigeonDriver

    PigeonDriver
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    Well, that's farther than I've ever gotten. I can't figure out how the jbeam exporter works at all.
    Also, what will the available bodies be at release? Based on the pictures I assumed just the wagon, but I wasn't sure.
     
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