1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Snikle

    Snikle
    Expand Collapse

    Joined:
    Sep 25, 2016
    Messages:
    297
    I'm sure they'd post a real changelog April 2nd.
     
    • Agree Agree x 4
  2. 88c900t

    88c900t
    Expand Collapse

    Joined:
    Jan 13, 2016
    Messages:
    79
    Why, If I may ask?
     
  3. Ytrewq

    Ytrewq
    Expand Collapse

    Joined:
    Dec 6, 2014
    Messages:
    2,270
    If there was a thread, there would be hype train all over the place and devs understand it.
     
    • Agree Agree x 2
  4. Acrain7

    Acrain7
    Expand Collapse

    Joined:
    Sep 7, 2015
    Messages:
    3,505
    because there is already both the games largest map in progress, as well as the bus, and due to gabster's injurie he is unable to model the cars, so thats probably why the bus is made by CarlosAir and is a bus specifically.

    i mean... its possible, but with a small team making a new car, a bus, and a new map would be quite intense!
     
    • Agree Agree x 5
  5. kongfeh

    kongfeh
    Expand Collapse

    Joined:
    Oct 2, 2013
    Messages:
    32
    The game is on a good way to get finish in my opinion. For future update, the focus should be on optimizing the game engine (grafik is good enough), get better AI for traffic options (without crashing itself), complete sounds and finish the remaining vehicle (Bus, Bluebuck and Wendover) and map (Italy). Maybe, maybe not mulitplayer. I also would like to get updates more often, but in the end we should be happy to get updates at all.
     
  6. Acrain7

    Acrain7
    Expand Collapse

    Joined:
    Sep 7, 2015
    Messages:
    3,505
    i completely disagree. this game is in no way close to the finish, have you seen that old list of cars on the original WIKI? if the trend continues with that as it did for the hopper, then most of those should be built and implemented into the game. optimization is a long way away from perfect, yet not too far. AI, i assume, is still WIP, as well as the entire career/story mode that basically just got started. not to mention the maps, of which i assume there will be around one or two more. all in all, do NOT expect a full release any time soon.

    (Disclosure: i am an idiot so take everything i have just said with a heap of salt!)
     
    • Like Like x 3
    • Agree Agree x 1
  7. HighDef

    HighDef
    Expand Collapse
    Game Design, QA and burnouts.
    BeamNG Team

    Joined:
    Aug 4, 2013
    Messages:
    682
    The career mode is still to come and a more realistic tyre model I would imagine. AI has much more work too. I would love to see a basic career mode where you have a persistent car that you have to look after and repair/upgrade.
     
    • Agree Agree x 5
  8. Acrain7

    Acrain7
    Expand Collapse

    Joined:
    Sep 7, 2015
    Messages:
    3,505
    i want the barn find life... :p

    https://jalopnik.com/tag/project-redwood

    also a way to link the maps together with like a highway map would be awesome! (loading screen when you change between maps is a video of a d-series driving through the exit into X map?)
     
    • Agree Agree x 6
  9. kongfeh

    kongfeh
    Expand Collapse

    Joined:
    Oct 2, 2013
    Messages:
    32
    Sry my fault, i completely forget about the career part! You are right this still also should be high on their to do list beside the other points i´ve mention above! Yeah a car (or cars) to look after would be great and was/is also on my mind!

    The main point of my post is the fact, that the should focus on make this game more playable! That means better optimisation to get more cars to generate more fun. This would help the Career mode and the AI (more traffic). This is just my opinion to the topic "updates that should follow first". Don`t worry i know that my opinion is not popular (everyone likes new content), but it is like it is for me.
     
    • Agree Agree x 1
  10. ManfredE3

    ManfredE3
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    2,272
    You mean the concept list? It's called a concept list for a reason. I bet a lot of those never got past the initial sketch stage. The community wouldn't know the difference between those cars being released and the names being recycled for a completely new vehicle (with the exception of the Albatross which we got a sketch of and to a lesser extent the Fulmine which we got a description of).

    In Over the Horizon they stated that they want to cover every vehicle archetype and have a large parts library, but I get the feeling they want to wrap up the game and focus on tech instead, so we just have to wait and see to what extent those statements get fulfilled.

    As for career mode, I'm sure they have a decent chunk done but don't want to release it until it's nearly complete.
    --- Post updated ---
    Probably around 150 pages ago on this thread we were talking about how we will move between maps on career mode, some one pointed out that the many of the maps have ports and there is a ferry model in the game, so that's probably going to be how a lot of maps get connected.
     
  11. Snikle

    Snikle
    Expand Collapse

    Joined:
    Sep 25, 2016
    Messages:
    297
    Just out of curiosity, is there any proof that Gabe is still injured?
     
  12. ManfredE3

    ManfredE3
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    2,272
    The nature of repetitive strain injuries
     
    • Agree Agree x 1
  13. BryceCharters

    BryceCharters
    Expand Collapse

    Joined:
    Mar 13, 2016
    Messages:
    406
    In the German news article about an interview with the dev team that was posted a while ago, it was suggested that the game will be completed within the next two years... so i highly doubt that the things on that concept list will make it into the game.
     
  14. Randomguy12

    Randomguy12
    Expand Collapse

    Joined:
    Jan 5, 2018
    Messages:
    264
    Well unless the full version has new updates with new cars.
     
  15. HighDef

    HighDef
    Expand Collapse
    Game Design, QA and burnouts.
    BeamNG Team

    Joined:
    Aug 4, 2013
    Messages:
    682
    I just hope that I will be able to get my DDSC derby race mod going again. I converted from the AI lua code that I used from crazikyles 'Figure_8' mod to the new AI race code but it would tell me that the waypoints don't exist. I told the devs and they said that there was a problem with the core code and to wait for a response. That was in January. Fingers crossed that they have worked it out. I would love the AI to run better in my chase pack too.
    --- Post updated ---
    Once the game is at '1.0' I would imagine that it would be just the beginning as then other game dev studios can perhaps start to integrate BeamNG physics into their action games. Big money contracts with the likes of Rockstar for GTA VII/VIII for instance :D (Everyone's been thinking it). The vibe I got from the beginning in ~2011 was that it would be an engine that other games would be able to use. That all may not still/at all be the case but, one would like to think so.
    --- Post updated ---
    Exponential amounts of new content!
    --- Post updated ---
    Did I just drop the ultimate speculation and shatter the thread?
     
    #9935 HighDef, Mar 31, 2018
    Last edited: Mar 31, 2018
    • Agree Agree x 5
  16. ManfredE3

    ManfredE3
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    2,272
    I don't think any big studios would want the engine. For regular simulations, all of the studios that want one already have one. For the soft body physics, big studios already proved that their target audience doesn't care (even can't tell the difference sometimes...).
     
    • Agree Agree x 2
  17. HighDef

    HighDef
    Expand Collapse
    Game Design, QA and burnouts.
    BeamNG Team

    Joined:
    Aug 4, 2013
    Messages:
    682
    It's so sad that the audience that count are a speck in the volume of the general masses that make up today's mainstream gaming target market. People should be encouraged to learn to play games that are truly challenging and awesome. Not dumbed down trash like The Crew or NFS these days.
    --- Post updated ---
    Sorry I digress. (Killed it again)
     
    #9937 HighDef, Mar 31, 2018
    Last edited: Mar 31, 2018
    • Agree Agree x 7
  18. Simon Spaeth

    Simon Spaeth
    Expand Collapse

    Joined:
    Aug 17, 2017
    Messages:
    71
    A lot of people thought about the update being today, but since Updates usually arrive at about 9 to 10 o‘clock german time, i don‘t think, that there will be anything today anymore. But the devs have been unusually inactive the last few days. It’s only my opinion, no criticism.
     
    • Agree Agree x 5
  19. MisterKenneth

    MisterKenneth
    Expand Collapse

    Joined:
    Mar 26, 2016
    Messages:
    1,747
    Well it's April Easter Fools day, and there's nothing.

    In all honesty, I wasn't expecting anything. I think the staff are fully aware of how the community would react. It could be disastrous. Look what happened that one time around April Fools.
     
    • Agree Agree x 7
  20. Simon Spaeth

    Simon Spaeth
    Expand Collapse

    Joined:
    Aug 17, 2017
    Messages:
    71
    May I ask what happened back then?
     
    • Agree Agree x 2
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice