1. folders need to be 1 word. EnergyStadium. 2. Your terrain and levels. json still have blankmap as their base. need to change those folder name, Ie EnergyStadium, as well. see pic below. 3. If you are going to RIP my map, be sure to change the files necessary, all files needed are telling how do you have old mesh roads???
just checkin' before i waste more time on the map. does this version work for you? (started a new one because old one couldn't be fixed)
Idk I downloaded Louisville after I downloaded Energy Stadium cause I didn’t have it and it just looks like that --- Post updated --- Nothin'...
¯\_(ツ)_/¯ https://www.beam-monsters.com/files/file/243-scrap-arena/ This is Scrap Arena btw, that small arena thingy.
PEOPLE, LEARN HOW TO PACK THE FILES RIGHT --- Post updated --- learn how to give the files the right name, plenty of tutorials. if you dont change all the names in the terrain.json and all the other places, it wont work. CHANGING THE NAME OF THE FILE ITSELF ISNT ENOUGH. THERE ARE OTHER NAMES THAT HAVE TO BE CHANGED also, when you edit a map. it doesnt automatically put it into the zip. it builds it in the other levels folder. have to copy those and paste them into the mod level. otherwise people will just the map it was before you edited it.
do you know what im talking about doing? inside terrain.json is 2 line that have mapnames. your map has my muddysatdium2018 lines. need to change them to just your track name. anywhere you see a name other than your track, change it to your track other than the art folder'