Hey i got the demo and i love where its going, got a few questions that i think everyone would like to know the answers too (unless they've been asked before, im sorry) so i read above and saw that you're also putting in cars from the game, does that mean they arnt going to have the same, intensive damage structure of beamng cars? or will you be changing it, because doing jumps in beamng cars just breaks them. Also with the *ai support* will you be including the normal ai cars from burnout with less-intensive jbeam structures so we can spawn in many of them with little to no lag?
Its not that high resolution, But thanks I just stretched the game windows really wide across both monitors, and then made it really short. I should hook up my third extra monitor and make like a 360 picture XD
you shouldve upload in my group my group my group is 100% ivan free no bullshit! since i dont bother signing up
IVAN LOCHCOV RIDES AGAIN https://modsgaming.ru/load/beamng_drive/karty/burnout_paradise_in_beamng/39-1-0-22683 also look who's credited as author
How... Just, how? Does this count as an early release? --- Post updated --- How... Just, how? Does this count as an early release?
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Haha, I was so dead when I saw "Nick Crompton" as the author. Honestly at this point future releases won't be an attempt to prevent the mod from being reuploaded. Promoting my work is really nice of you, Ivan. Otherwise yeah, can't wait to see how this mod ends as much as you are, and how epic it will be! By the way, update today HAHAHAHAH IVAN