WIP Beta released Articulated Frame component for Bus 0.1.4.2

not so quick but still dirty experiment

  1. Alex_Farmer557

    Alex_Farmer557
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    Ah carp.
     
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  2. slysenko

    slysenko
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  3. The Amazing Whale Shark

    The Amazing Whale Shark
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  4. slysenko

    slysenko
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  5. Passat Alltrack

    Passat Alltrack
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    I get Fatal Vehicle Exception when switching to the articulated bus. Included a screenshot which I think might help.
     

    Attached Files:

    • Skjermbilde17.png
  6. slysenko

    slysenko
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    Thanks, will try to reproduce this.
    --- Post updated ---
    Meanwhile, tried to get bi-articulation frame 2018-04-20_170539.png
     
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  7. Passat Alltrack

    Passat Alltrack
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    This is by far going to be one of my favorite mods ever in Beam. Keep up the good work. Do you have any plans on implementing some electric motors to the bus?
     
  8. RobertGracie

    RobertGracie
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    Yeah I get a Fatal vehicle exception its linked to the Articulated section of the vehicle from what I saw in the game code section
     
  9. Car8john

    Car8john
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    You may be the COOLEST mod maker here, well, close to, anyways
     
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  10. slysenko

    slysenko
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    Yes, I want to implement something like that Vossloh hybrid system in Youtube video I've posted above.
    Thanks, but I seriously doubt that. But I'm tyring to become one :)
    Unfortunatelly I did not find the way to reproduce this broblem, so for now I can not recommend anythin except performing of Cache Clearing.
     
  11. RobertGracie

    RobertGracie
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    I cleared the cache and that had no effect, its definitely something to do with it I am not sure what though
     
  12. Car8john

    Car8john
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    Your making a dual articulated bus in beamng, the only way it could be cooler is if It had wings and was also a boat
     
  13. Passat Alltrack

    Passat Alltrack
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    Is there any info I could provide to help you figure it out? Edit: It worked after deactivating all mods and only enabling this. Just need to figure out which mod is conflicting now so that I can eliminate it :)
     
    #53 Passat Alltrack, Apr 20, 2018
    Last edited: Apr 20, 2018
  14. slysenko

    slysenko
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    Yep - This problem appeared for at least three people now. Could you please be so kind to share your ~\Documents\BeamNG.drive\beamng.log file right after the exception? Thankyou!

    That would be great to recearch some technical details about these hybrids. Meanwhile I'll try to figure out the source of these fatal exceptions which are starting to be reported.
     
  15. slysenko

    slysenko
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  16. Passat Alltrack

    Passat Alltrack
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    Sorry it took so long. I had multiple files so I hope it is no bother I uploaded them all.
     

    Attached Files:

  17. slysenko

    slysenko
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    Thanks! I'll analyze them tomorrow.
     
  18. FeelsbadBrussels

    FeelsbadBrussels
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    I really love this mod but every time i start it says "fatal vehicle exception, please reload the vehicle". i have no other bus mods. helppp
     
  19. RobertGracie

    RobertGracie
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    Its something linked to the bendy bit in the middle of the bus from what I saw something about it isnt right per se, thats as far as my knowledge goes on this!
     
  20. Car8john

    Car8john
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    Words cannot explain....

    What is we make this like that B Train mod for the trailer and just keep adding articulated bus parts...
    It would be a legit train xD
     
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