Cancelled Charmand Cuatro

Discussion in 'Land' started by TechMechanic, Feb 17, 2018.

?

What version should I create? (see images below)

Poll closed Feb 24, 2018.
  1. Sedan

    95 vote(s)
    59.4%
  2. Van

    42 vote(s)
    26.3%
  3. Pickup

    23 vote(s)
    14.4%
  1. TechMechanic

    TechMechanic
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    Don't forget the rally lights!
     
  2. Αλατοπίπερο™

    Αλατοπίπερο™
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    Ι'm a bit concerned about the unibody... Won't it be super bouncy and hard to crumple like the Dove?
     
    • Agree Agree x 1
  3. TechMechanic

    TechMechanic
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    Not if I make the Jbeam right.
     
  4. Αλατοπίπερο™

    Αλατοπίπερο™
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    Oh okay then... =D
     
  5. TechMechanic

    TechMechanic
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    New rally bumper!
    Capture.png
    serves little purpose, but looks cool.
     
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  6. Can-06

    Can-06
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    Round lightsception :p Jokes aside, it looks good. Also van model would be nice.
     
  7. Ytrewq

    Ytrewq
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    Things wrong with your model:
    1. Horrible poly flow
    Why do you have to make everything so complicated? Why is there 5 vertices where there should be one? Why does your roof have almost ideal polyflow, but the quarter panels are a complete mess? Look at the official cars' mesh fot reference.
    2. No edge split
    Just select edge split modifier, set it to 40-60 and apply. You'll see the difference.
    3. Weird lumps everywhere
    For example, why does the hood have two bulging "boobs" in the middle?
    Here's the difference between a good polyflow and a bad one:
    150.png
     
    • Agree Agree x 4
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  8. TechMechanic

    TechMechanic
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    I should add more lights to the roof rack. Obviously
    --- Post updated ---
    The lumps are part of the real car, only exaggerated. I have used edge split here is the changes, I suppose it helps the front. But it wrecked the back. After looking at it, maybe I limited dissolved it, would have to redo the entire rear.
    Capture.png Capture2.png Capture3.png Capture4.png Capture5.png
    BUt how am I supposed to fix a bad polyflow? Redo the bad parts? If so I may as well redo the model. (Again)
    --- Post updated ---
    I cannot fix it, I would have to redo the model, however I will wait until keys has finished before working on the sedan, the pickup and van I will work on myself.
     
    • Agree Agree x 1
  9. Ytrewq

    Ytrewq
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    You sure the edge split modifier doesn't help?
    Left: no modifier, right: with modifier
    Untitled.png
    There is also manual way to split the edges, do that if you want to split only a certain edge without changing the rest of the model. Select an edge(s), press V and pull in the desired direction.
    And yes, you should redo the body, doors and trunk models. You always make a detailed model, try making a simple bodyshell first. If it's bad, the less time was wasted doing it.
     
  10. Sithhy™

    Sithhy™
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    This is just a... tragedy to be honest. You should keep the body in a grid-like polyflow, with even quads (squares).
    And not that we're mocking you in any way; we're just trying to help you make a usable mesh that looks good

    Something like this (even though it's still not perfect):
     

    Attached Files:

    • Przechwytywanie.png
    • Agree Agree x 5
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  11. TechMechanic

    TechMechanic
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    I deleted all the bits that needed redoing and what was left looked interesting, that's the only reason I'm posting it.
    Capture.png
     
  12. opkraut

    opkraut
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    Kudos to you for biting the bullet and making the model better. That's the kind of attitude that should give you a good final product.
    For giggles, you should keep a copy of the old model just so you can look back and see how much progress you've made. It's always fun to look back at the first few drafts of a model you make and see how you were able to improve it
     
    • Agree Agree x 4
  13. TechMechanic

    TechMechanic
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    Unfortunately I didn't save the first version of the model however You can trust my word that it looked like a potato with wheels. :p
     
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  14. TechMechanic

    TechMechanic
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    I was having a long hard think and I have come up with a list of different configs for the charmand, ones in blue would most likely be in future updates. Red is a concept, 50/50 chance of it being created probably more like 20/80 now I think about it.
    Sedan stock
    Pickup stock
    Van stock
    Rally sedan (roof rack, lights etc)
    Sedan facelift
    Pickup facelift
    Van facelift
    Carrot styx special (This is an inside joke)

    Family outing sedan
    Loaded Pickup (might explain more about the loads later as I have a cool idea for them)
    Loaded PIckup facelift
    Military Pickup
    Camper Van
    Tow truck
    The 8 wheeled things (Someone please explain why everyone thought they were a good idea. I was just messing around you know)
     
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  15. andy1307t

    andy1307t
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    Good work until now.
    Maybe a french police version in future? Would be nice
    Keep it up
     
  16. TechMechanic

    TechMechanic
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    If anyone else has ideas for configs please leave them below and I will update the post adding to it.
     
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  17. henryjhost

    henryjhost
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    You should do a rock crawler or a baja/ trophy truck version.
     
  18. Ytrewq

    Ytrewq
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    Make a proper sedan body first.
     
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  19. TechMechanic

    TechMechanic
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    I know, but it's nice to have options and know what people want. Depending on what people want I may change small parts of pre-existing meshes and I may as well not have to go back and change them and instead know what to make 1st time around.
     
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  20. TechMechanic

    TechMechanic
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    You alright?
     
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