WIP Beta released The Compound 0.8

The Street Maze

  1. JakeyJake3

    JakeyJake3
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    Apr 13, 2016
    Messages:
    9
    JakeyJake3 submitted a new resource:

    The Compound - The Street Maze

    Read more about this resource...
     
  2. 2000ToyotaCorolla

    2000ToyotaCorolla
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    Aug 26, 2016
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    490
    this is cool maybe since its so small you could make it an ultra realistic map and it could be used in cool beaming drifting videos
     
  3. JakeyJake3

    JakeyJake3
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    Apr 13, 2016
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    That's a great idea! That's kinda what I was going for with the amount of vegetation and relatively high framerates, but it could definitely use some more polishing
     
  4. DaBoise

    DaBoise
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    Joined:
    Sep 4, 2016
    Messages:
    7
    Hey Man!

    I really love your idea of this map, and I think with a little work it could be MUCH better. I know you want it to be super realistic, but maybe you could add a couple of details such as bushes, street signs, or anything in that sort of area. You might want to add some vegetation around the edges so it doesn't look like you will fall off the map. Overall; I think it's worth three stars. It's a lot of fun to play around with and I think you have AMAZING ideas! With a few tweaks, it could absolutely AWESOME!
     
  5. sjbphoto

    sjbphoto
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    Sep 13, 2014
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    434
    I love this, I see it all the time in Adam Lz's videos, and now its here. One thing though, could you share with me you're force feedback settinngs, we have the same wheel, but I cant figure out the right settings.
     
  6. JakeyJake3

    JakeyJake3
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    Apr 13, 2016
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    9

    Sounds good to me! Honestly though I didn't put vegetation around the edges because I was trying to make it like a cutout of the actual place. At this point I've pretty much acknowledged I need to make the map larger. That's the main problem. It's so small it feels like you can't go anywhere. I could certainly be more detailed with the vegetation. The thing with street signs here is that there aren't really any here so I didn't put any haha. I appreciate your suggestions though, I'll keep working.

    My FFB settings are posted in the descriptions of my videos but I'll gladly posted them here for your convenience.

    BeamNG.Drive Wheel Settings:
    Filter: Direct
    Angle: Auto
    Linearity: 1
    Deadzone Rest: 0
    Deadzone End: 0

    BeamNG.Drive Force Feedback Configuration:
    Enabled: True
    Inverted: True
    Update Rate Limit: 2000Hz
    Strength: 750
    Low Speed Strength: 100
    Max Strength: 10
    Slow Smoothing: 250
    Fast Smoothing: 130
    Use Response Correction Curve: False
     
  7. sjbphoto

    sjbphoto
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    Sep 13, 2014
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    434
    Thank you so much, ive literally not been able to have the right ffb settings in order to drift so this is really helpful.
     
  8. benjamin.behend

    benjamin.behend
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    Joined:
    Jul 3, 2018
    Messages:
    1
    you should make the river less deep an the bank of that river less boxy
     
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