Outdated Dirt Jam - Motocross Style Racing Track | Update: V1.3

Discussion in 'Terrains, Levels, Maps' started by CarbineCrazy, Feb 25, 2014.

  1. CarbineCrazy

    CarbineCrazy
    Expand Collapse

    Joined:
    Dec 7, 2012
    Messages:
    112
    Welcome to Dirt Jam.Created this in response to DrowsySam's request for a motocross style terrain and it was quite fun doing so too. It's my first 'real' terrain with the editor, but I think it's alright.

    Open to suggestions and problem reports.

    Features:
    • Entirely dirt course based off of real layouts.
    • Banked turns, long straights, and mud pits.
    • Small, big and huge jumps which require a moderate amount of skill to pull off.
    • Abandoned-styled look.
    • Other stuff

    Screens:

    BeamNG 2014-02-28 17-46-53-12.jpg BeamNG 2014-02-28 17-48-50-91.jpg BeamNG 2014-02-28 17-50-21-10.jpg BeamNG 2014-02-28 17-52-37-98.jpg BeamNG 2014-02-28 17-52-50-04.jpg BeamNG 2014-02-28 17-53-05-08.jpg

    Changelog: V1.3;


    • Re-smoothed the entire track
    • Removed bumps and odd lumps that made driving hard
    • Improved jumps
    • Improved lighting
    • Additional terrain fixes and new, better looking sky.

    Installation: Extract the archive into your BeamNG > levels folder.

    I may update this slowly, so keep an eye out for little hot-fixes or updates. Thanks, and enjoy.

    Featured video, or somethin.'



    Thank you, WhyBeAre for the great video!
     

    Attached Files:

    #1 CarbineCrazy, Feb 25, 2014
    Last edited by a moderator: Oct 21, 2015
  2. Nothanks

    Nothanks
    Expand Collapse

    Joined:
    Nov 4, 2012
    Messages:
    107
    Re: Dirt Jam - Motocross Style Racing Track

    screenshot_00006.jpg
    My map is empty...ish :(
     
  3. CarbineCrazy

    CarbineCrazy
    Expand Collapse

    Joined:
    Dec 7, 2012
    Messages:
    112
    Re: Dirt Jam - Motocross Style Racing Track

    Oh, what? I don't even. Is everyone else having this problem? What have I done wrong? :C

    Edit: I actually made the map through GridMap, and I assume that is why your map has returned to GridMap's terrain elevations and such. Would anyone be able to provide a fix for this? I'll get looking for one right now, too.
     
    #3 CarbineCrazy, Feb 25, 2014
    Last edited: Feb 25, 2014
  4. gmaksi83

    gmaksi83
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    348
    Re: Dirt Jam - Motocross Style Racing Track

    here you see the first problem in the dirtjam.mis

    new TerrainBlock(GridMap) {
    terrainFile = "levels/GridMap/GridMap.ter";

    the game load the gridmap terrain file:(
    surely there is more to...
     
  5. Budnytrain

    Budnytrain
    Expand Collapse

    Joined:
    Feb 7, 2013
    Messages:
    71
    Re: Dirt Jam - Motocross Style Racing Track

    Yeh I have the same issue mate.
     
  6. aljowen

    aljowen
    Expand Collapse

    Joined:
    Oct 21, 2012
    Messages:
    1,677
    Re: Dirt Jam - Motocross Style Racing Track

    I have the same issue as this.
     
  7. CarbineCrazy

    CarbineCrazy
    Expand Collapse

    Joined:
    Dec 7, 2012
    Messages:
    112
    Re: Dirt Jam - Motocross Style Racing Track

    Oh, thanks! I'm stupid. Fixing now.

    - - - Updated - - -

    This should fix it. Report back if not. Place the file into the BeamNG > levels > DirtJam folder and overwrite.
     

    Attached Files:

    #7 CarbineCrazy, Feb 25, 2014
    Last edited: Feb 25, 2014
  8. gmaksi83

    gmaksi83
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    348
    Re: Dirt Jam - Motocross Style Racing Track

    change the
    terrainFile = "levels/GridMap/GridMap.ter -> terrainFile = "levels\DirtJam\dirtjam.ter
    and copy the . ter file from levels/GridMap/GridMap.ter -> terrainFile = "levels\DirtJam\ and rename to dirtjam.ter
    this works maybe.
     
  9. IBsenoj

    IBsenoj
    Expand Collapse

    Joined:
    Sep 28, 2013
    Messages:
    819
    Re: Dirt Jam - Motocross Style Racing Track

    Love the map! (gonna be sweet with the new buggy sam's making)
     
  10. CarbineCrazy

    CarbineCrazy
    Expand Collapse

    Joined:
    Dec 7, 2012
    Messages:
    112
    Re: Dirt Jam - Motocross Style Racing Track

    Already done. Fix in above post. If this does fix it, I will get the new download uploaded ASAP.
     
  11. nathan12276

    nathan12276
    Expand Collapse

    Joined:
    Aug 14, 2013
    Messages:
    173
    Re: Dirt Jam - Motocross Style Racing Track

    Well i was jsut wondering is my map meant toi be made out of pavement and trees floating? cmon.png
     
  12. CarbineCrazy

    CarbineCrazy
    Expand Collapse

    Joined:
    Dec 7, 2012
    Messages:
    112
    Re: Dirt Jam - Motocross Style Racing Track

    Sorry, nathan. Working on it right now.
     
  13. aljowen

    aljowen
    Expand Collapse

    Joined:
    Oct 21, 2012
    Messages:
    1,677
    Re: Dirt Jam - Motocross Style Racing Track

    Well i have got it kinda working. I had to install the patch you put out and then go into the .mis file and tell it to get the correct terrain file (rather than flatmap) but i get missing textures
     

    Attached Files:

    • screenshot_00030.jpg
  14. CarbineCrazy

    CarbineCrazy
    Expand Collapse

    Joined:
    Dec 7, 2012
    Messages:
    112
    Re: Dirt Jam - Motocross Style Racing Track

    Thanks, dude. Right... I used 'Grass2' texture on the places where you see it missing. I will try and find that file and see it it's missing from the terrain's files.

    - - - Updated - - -

    I see the problem with 'Grass2' now. Resolving.

    - - - Updated - - -

    Uploading new version now. This will take 30 minutes~

    Thank you for the help, guys! Hopefully we're problem free then.
     
  15. RedBolide

    RedBolide
    Expand Collapse

    Joined:
    Apr 22, 2013
    Messages:
    362
    Re: Dirt Jam - Motocross Style Racing Track

    Nice map! Did you remove the link though?
     
  16. CarbineCrazy

    CarbineCrazy
    Expand Collapse

    Joined:
    Dec 7, 2012
    Messages:
    112
    Re: Dirt Jam - Motocross Style Racing Track

    Yeah. I've uploaded the hopefully-fixed version twice now, but had problems. First time I refreshed the edit page, which apparently removes the upload, and just now my PC BSOD. Nice.

    Uploading -again.-

    - - - Updated - - -

    Sorry for all of the confusion, everyone. Download back up and hopefully fully working now. Would be much appreciated if someone could report back. Thanks. C:
     
  17. aljowen

    aljowen
    Expand Collapse

    Joined:
    Oct 21, 2012
    Messages:
    1,677
    Re: Dirt Jam - Motocross Style Racing Track

    I got the smae issue with missing textures. I tested/extracted twice to make sure as well.
     
  18. CarbineCrazy

    CarbineCrazy
    Expand Collapse

    Joined:
    Dec 7, 2012
    Messages:
    112
    Re: Dirt Jam - Motocross Style Racing Track

    Damn. This is getting really quite frustrating. The textures that were missing are in the download and 'art' folder, so should be working. Gah. Any ideas?
     
  19. aljowen

    aljowen
    Expand Collapse

    Joined:
    Oct 21, 2012
    Messages:
    1,677
    Re: Dirt Jam - Motocross Style Racing Track

    Im not sure if this will help you or not. But for me there is no Grass2 texture, it is actually the warning texture that shows up there.

    Are you sure that the materials are in the correct .cs file. By default torque saves all of the material files in the general main directory art section.

    EDIT: on closer inspection it is looking for the texture in the "C:\Users\[your user name]\AppData\Local\BeamNG\BeamNG-DRIVE-0.3\levels" i think
     

    Attached Files:

    • Untitled-1.jpg
  20. CarbineCrazy

    CarbineCrazy
    Expand Collapse

    Joined:
    Dec 7, 2012
    Messages:
    112
    Re: Dirt Jam - Motocross Style Racing Track

    Okay. Would you mind clicking the edit button on that warning texture, and then navigate to Dirt Jam's art folder, terrain and seeing if 'Grass2' is in there, and if you are able to select it?

    - - - Updated - - -

    Or if the grass_02 textures are in your art > terrain folder at all.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice