There are great drivetrain types released only on key car form, like the honda z's awd center motor. my sugestion is, create a base, a platform, with your prefered drivetrain format, and build bodies for it, as key cars come in utility and sport shapes. also remember to create a base flexible enought to accept a array of motors. and the main thing, create all this in paper, with references and to do listis, so you don't lose track of your work. good luck! i'm looking foward to it!
Wel Well if you can't see, it is just a model right now, but yes I am gonna keep working on it if this even gets far enough to get into beamng I will make sure to do that!
ΟΟΟΟΟΜΜΜΜΜGGGGGG --- Post updated --- 010010010010011101101101011100110110111101100101011110000110100101110100011001010110010000100001001000010010000100100001
Trust me this is no where near finished. I will tell you that I did get more of the back done. Also later today i am gonna use autodesk recap photo to scan some photos and see if i can make a 3d mesh for referance!
Well I hate to be that guy but... I've given up :/ The sheer amount of work that it takes to create a new vehicle for the game is a lot more than I originally thought, and I simply don't have time to work on it. Also @Keys seems to be making one himself, and it looks great! So yeah, consider this post dead.
Wow! That looks awesome! It reminds me a little bit of the Honda N-One. I can’t wait to see how it turns out! Kei cars are my favorite. (*^▽^*)
I'm so excited!!! I think it is the Suzuki Hustler --- Post updated --- Or should I say, Ibishu Bandit?..
I modeled an Az-1 a while back, but for Midtown Madness 2 / World Racing 2. I do have a bunch of references saved for the frame and stuff if I decide to upgrade it to BeamNG levels of detail