Solved wierd lasting loading screen

Discussion in 'Mod Support' started by Brugink, May 24, 2018.

  1. Brugink

    Brugink
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    Joined:
    Nov 21, 2017
    Messages:
    8
    I have been working on a custom map for the last little bit and wasn`t happy with the name and thus I used notepad++ to edit all names in the json and materials.cs files to the newly selected name.

    now this happend

    I wasn`t going to make a tread about this at first but the wierd nature of the loading screen (purple with broken speedometer) kind of trew me off.

    Are there any files in Gritmap of which you shouldn`t ever change the gridmap names to your custom map name or has something different happend?

    I did clear cache litterally 5 minutes before this loading screen because I hoped it would help the failure to load the map (back then with proper loading screen)

    I also have nothing in the logs folder at C:\Users\Gebruiker\Documents\BeamNG.drive\cache.0.12.0.3\crashReports\Logs the loading icon does move, however
    If anyone could help it would be largely appreciated.
     

    Attached Files:

    • whatdidIbreak.png
  2. DuneWulff

    DuneWulff
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    Joined:
    Apr 25, 2016
    Messages:
    1,034
    Assuming that the game doesn't completely lock up during this, you should be able to load the console (default key "~"). If you can, take a screenshot of the console and make special note of any red lines of text. You likely just broke something in the map itself (might've missed a bracket or such) that is causing the game to go ballistic, but loading the console will help us figure it out.
     
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