Released Spikes / NodeGrabber / Spikestrip 8

Spikestrip as a Prop

  1. Neo

    Neo
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    Next goal with this Mod:


    And fresh dev screens:


     
    • Like Like x 3
  2. davidnasca

    davidnasca
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    i have try with pickup truck but went i go fast the spike strip does not pop my tires please fix this please?
     
  3. Neo

    Neo
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    @davidnasca Could you give me information wich tires do you use?
     
  4. davidnasca

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    i use the gavril D-series d15{m} when you load the game to to a map that truck i use the default truck ok and in the pic is the truck i use
     

    Attached Files:

    • screenshot_00004.jpg
  5. Neo

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    With the new Update 0.8, the physic has been improved so much, that my workaround based on the inaccurate physic calculation at sharp edges doesn´t work anymore.
     
  6. Blood-PawWerewolf

    Blood-PawWerewolf
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    Is there any way you can make this work again, or the new physic simulation won't allow things like this to work?
     
  7. Neo

    Neo
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    At least I can try it, but I can´t guarantee that it works again.

    Update: I found a workaround :D
     
    #27 Neo, Dec 29, 2016
    Last edited: Dec 29, 2016
  8. Neo

    Neo
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  9. ZoliGamesHD

    ZoliGamesHD
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  10. TheOutrageousBoyRBLX

    TheOutrageousBoyRBLX
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    The Spikestrips are not bursting my tires.

    How do i get them to burst?
     
  11. Awesome_KC

    Awesome_KC
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    Its good for Police chases
     
  12. Neo

    Neo
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  13. Neo

    Neo
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  14. BNG-FUN

    BNG-FUN
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    Hey there - first of all, thanks so much for updating this mod! It was a pleasant surprise!

    In terms of being able to add it to the Grand Marshal for deployment, can you please explain how to do so? I saw your explanation to check the vehicle-specific control bindings but there was nothing for the Grand Marshal. In addition, I checked Vehicle Customization menu (Ctrl+W) and couldn't see anywhere to add the spike strip so I'm a little confused how to do so.

    Thanks for your hard work and help!
     
    • Informative Informative x 1
  15. Brickfalcon

    Brickfalcon
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    In game its version 4 for some reason thats why.
     
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  16. Neo

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    Hi, thanks for your feedback :)
    I was writing my answer to BNG-FUN when you replied :)
    What is your default for color the spike strip ingame?

    Could you both unsubscribe then resubscribe again? Maybe that forces the update.
     
  17. Brickfalcon

    Brickfalcon
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    white and unsubscribing didn't work
    I noticed that it's not at the top of the in-game respiratory and its sorted by update.
     
    #37 Brickfalcon, Jul 11, 2018
    Last edited: Jul 11, 2018
    • Informative Informative x 1
  18. BNG-FUN

    BNG-FUN
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    Thanks for getting back to us! I tried clearing the cache first and then I uninstalled/re-installed the mod and, while the spike strip works fine (and it appears white), I don't see any options for the Grand Marshal controls, etc.

    I thought maybe I was just missing something? Where should I be looking to add the deploy-able spike strip for the Grand Marshal? Just under Vehicle-Specific bindings?

    Thanks again!

    Edit: And to Brickfalcon's point, mine also shows as version 4 in the game. I tried deactivating it and checking if it still appeared in case I had an older version installed as well but it does not appear so. I downloaded the latest version directly from the repository.
     
    #38 BNG-FUN, Jul 11, 2018
    Last edited: Jul 11, 2018
    • Informative Informative x 1
  19. Neo

    Neo
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    Then it is the old version...
    When it is installed correctly yes.
    That's oddo_O
    Does it work now?

    Edit: I asked to moderators about that.
     
    #39 Neo, Jul 11, 2018
    Last edited: Jul 11, 2018
  20. Squatch32560

    Squatch32560
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    Doesn't work for me. I've disabled all mods and had just this one installed. Nothing. I've reinstalled the game and had only this mod and still nothing.
     
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