After a double checking, it's more a global behavior with the crusher, and how slowly crush the cars do not break engines on most of the cars, because in case of hard /violent impact it breaks, also the balance is really delicate as we want the rally version to survive to big jumps Video - Click to Play - Direct Link Edit : @HadACoolName : we adjusted it for the next update / hotfix
Fixed for the next hotfix / update Most of these will be fixed for the next hotfix / update it's fixed now Video - Click to Play - Direct Link
The second hotfix is online http://blog.beamng.com/second-hotfix-for-0-13-released/ For now, please only report for 0.13.0.3 !
Adjusted engine straight on Sunburst, rear doors latch stronger I think you mean "strength" instead of straight?
After resetting, hazards and fog lights remain on, while headlights don't. Doing a good amount of morning/evening driving, having to turn the lights back on after every reset isn't fun.
YES! The bus finally is worth as much as it should be! (For those of you wondering, the bus's new prices are between $11,500 for the Safari and $16,000 for the Zebra; only the Hero edition (at $175K) is worth more than $50,000.) However, it seems that the base model was missed in this recalculation. It's still worth $350K. Also, I'm wondering why you picked $11K-16K as the price range for the bus. Was this because of our (the forum members') research, or did you all research the prices for buses like the Wentward independently? Or was it a bit of both? I'm asking this because many of the buses that I found that were like the Wentward were in the same sort of price range (if not less expensive).
The forest editor seems to be... borked. For lack of a better word. Some maps (namely the Automation track, SIUSA, and randomly others) are completely broken when the forest editor is opened. The menu that lists the available brushes almost seems corrupted. Sometimes it loads just fine, other times all the brushes don't work. It's like the brush information is just... gone? I'm at a loss here. On my end, it does this regardless of whether or not mods are enabled and seems unaffected by cache. Yet it does it randomly, and sometimes everything seems perfectly fine. I have no idea what is going on here/could be causing it. Console doesn't give any errors.
idk what it supost to do maybe remove? --- Post updated --- so many different textures here --- Post updated --- this spot is too emty ups --- Post updated --- --- Post updated --- why game use only 1st cpu core?
That's probably the correct explanation, but I strongly disagree that's normal. It's way overdone, especially during day time.
I found out that if you double click Roamer on main vehicle listing (instead of choosing config, just double click, it should choose default config), two tone paintjob of default Roamer is not working: Just double click Roamer here and it will spawn like that, at least in my game: Double click in here and it spawns normally: Normal details without shadows if that has anything to do with it.
And most other vehicles, as far as I know. Like, the default Miramar spawns without chrome accents, all parts are color-coded instead.