I need a rotary sound too because i am working on a rotary for the old pessima, and its done completely except the sounds Im currently using the V10 sound from the base game but i need an actual one, and i dont know how to make a custom one once you have finished with your sound, do you mind if I borrow it for my rotary?
WIP: Update progress: Added new sound (3cyl) not a rotary for the moments. New turbo sound valve depression New rear lights texture Dash int texture progress Engine texture Progress more...
Really freaking awesome. The sounds are pretty nice, the turbo sound may want to be updated so it isn't cut off suddenly since from I know it doesn't do that but over all will work. Then again this is still wip so there is still more to come I assume. Looking forward to it.
Update progress: Int_texture (seats and carpet) [WIP] added pedal (accel,brake,clutch) Engine, remastered model to rotary [v0.3.7] (madebydiode) added new rim (nih7) added DriveShaft fix jbeam (front_Bumper) --- Post updated --- LOL
UPDATE after (1 month...) the Released WIP aproach. Added FuelTank Added Rear_seats Added GearBox Fixed Handling rear (not finish) Interior textured fixed (not finish) jbeam Updated (door,body,mirror,exhaust,) Added gauges turbo __________________________________ I made a request for permission to upload it in the beam.ng Repository to support forza
because the model and my pack texture have a problem. but if I can get help the top I'm not against it. https://www.beamng.com/threads/problem-with-body-texture-side.57514/
heres an answer by @BeamCarHomeTrade https://www.beamng.com/threads/problem-with-body-texture-side.57514/#post-919289
the name sounds more chinese. you either named the car "japan" and added a g or you named the car "japanese" and took the o off the end. either way change the name so that you can write it in hiragana.