So you think that the legal firm of the indianapolis motor speedway owner found out that a videogame had an user-made mod for a small indie videogame about the most popular racetrack in the entirety of the united states and specially targeted it to be removed from the site?
you need to spawn the other cars and set the AI yourself, I think that version is just the AI paths...
Hi, On the track with AI nodes vehicles with AI always seem to get stuck at turn 1 and simply stop and start turning, to be exact between DecalRoad4878_20 and DecalRoad4878_30. Anyone got a fix for this? I like to do racing with AI vehicles (Even though the AI is shite) https://gyazo.com/49c465130954139f0faf0e7ec871aa05 <- That area EDIT: Managed to pinpoint the exact position where it starts, between DecalRoad4878_25 and DecalRoad4878_26. This goes on until between DecalRoad4878_31 and DecalRoad4878_32, where it grinds to a complete halt for some reason. https://gyazo.com/c63189f62ed6ef41d448b5b3f9281f32 However the rest of the turn, if the vehicles happen to get through, also suffers from the vehiclers going slover than 100kph for absolutely no reason.
Its been like that since I made the AI version for it, they sometimes reverse and go back down the track. I think it has something to do with the banking of the track and the AI not knowing where to go? After all, the AI tracks are just a road under the banked pavement. EDIT: Pretty sure it has to do with the track banking, to fix this I will have to create a blender mesh for the AI tracks.
I'd recommend removing the Road and instead adding AI waypoints right on the track that are large enough to cover the entire track surface, like on Hirochi Raceway. https://gyazo.com/976d036c92d091a7e503aa33dc0dc693 https://gyazo.com/6ff43a728a71e3e1221c32faf0919dcf Like this ^^ Another thing one could do is lower the map down a bit(If possible) or increase the size of the waypoints (if possible) on this turn so they encompass in completely.
DOES NOT WORK When I try to load the map right when it says spawning player it crashes. --- Post updated --- same
I took these two screenshots today. Just know, it's a bit intensive. No idea why It wouldn't be working on your side...
This mod was great but now it just gives me fatal lua errors and crashes my game even if I load up a different map, solutions?