cancelled So uh, hi! This thread is about porting the cars from Crashday to BeamNG! Release will probably be....probably 2020. I'm learning everytime as I work on this mod, which helps me add more things. Progress will still be slow though, I don't always have the time and/or motivation. Quite a while ago I had a stupid idea of meshslapping the Incubator from Crashday on to the 200BX. I shared a screenshot with the Crashday community Discord and they got hyped about it so..I guess I'll be trying to make this a real thing. Anyway, there's some old-to-semi-recent screenshots in this Spoiler tab below. Spoiler: old-to-seminew-shots Spoiler: Incubator Spoiler: Cube RS All the cars will have every part and upgrades they have in Crashday. I have permission to use all the models, names and logos. I'm allowed to upload them to the Mods page whenever it's done. Early credits: Model: Moonbyte and the original author of the cars, with my modifications. jbeam: Incubator: Nissan ER34 mod by MaxGamer1995, with my modifications. Cube RS: Covet, with my modifications The Crashday community <3 Everyone who has helped me so far! Thank you <3 BeamNG
I've currently named it 'Moonbyte Incubator V12' ingame. Since the game (+ models obv) was made by Moonbyte.
Incubator? Dr. Doofenshmirtz, is that you? Jokes aside, the project looks interesting, are you going to change the design?
Nah. Just the existing parts will be added and maybe a real trunk and real doors (the model doesn't have those seperated)
Nice going. There needs to be a fake R34 Skyline in BeamNG. However, I don't really agree on the name "Moonbyte Incubator", since this is BeamNG. I would call it the Ibishu Miramar.
Eh, not quite Most of that is probably going to be temporary as I keep trying to learn and figure stuff out.
More materials/texturing stuff done. Keep in mind these are just placeholders until I'm able to use the ones from the game (Crashday). Bumper 2 and Hood 2 Bumper 3 and Hood 3 Also did some jbeam work insert negative comments about the jbeam Get trunked