Yeah, with high graphics setting main city spawn is like this: Considering this is Skylake i7 and gtx1080, with 8086k that would be under 60fps without overclocking.
Is the elevated section of freeway in the city supposed to be a busway? That's what I've been using it as. If so, there should be more signage such as "buses only" and the sorts.
Yes, It's meant to be a busway. Too bad the arrows for the busroutes don't show up on that elevated section of busway.
i think the freeway should connect the two main cities instead of just going around one of them. could you add that in the future?
This is an amazing map, you did a great job. I just have one question. Is it based of any real island or place? If not, what places gave this map inspiration?
It is not based off of any real life island or place. It's really a mismatch of various landscapes and styles, mostly European, but probably not, since most assets are taken from East Coast USA.
Sorry for the bump, but it has been a while since I last posted anything. I have some updates to show you by the way. Sorry for the lack of action, I have been busy in the last couple of months. I have modified the slip road leading to the highway. Here is a dirt road that I had worked on shortly after exams. This might be used in a potential rally scenario. ...And more to come! Tell me in the comments what you think!
Does this map use more RAM than Tennessee and Los Injuros? When loading this map, Beamng crashes with the not enough RAM error. Doesn't happen with other maps. Isn't 8 GB enough for this map? Or do I have some issue with my pc?
Apparently the same thing happens on the Cartoon map. No idea what could cause it but it's a really serious issue.
Same issue here, this map keeps eating up my RAM (32GB worth mind you), uninstalling it in case of... issues.