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Where are we going?

Discussion in 'General Discussion' started by EruptionTyphlosion, Nov 17, 2018.

  1. fivedollarlamp

    fivedollarlamp
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    I smell a flamewar starting here...
     
    • Agree Agree x 8
  2. EruptionTyphlosion

    EruptionTyphlosion
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    In regards to the whole automation mods debate:

    What I like:
    Good way for inexperienced players to drive cars they made.
    Has own repo so it doesn't clog the main one.
    They drive very well.

    What I don't like:
    People who constantly advertise their automation cars on the beam forums.
    People who consider them mods in the sense of actual mods.
    Deformation is subpar, but that's to be expected.
     
    • Agree Agree x 9
  3. MrAnnoyingDude

    MrAnnoyingDude
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    Then what are they?
     
    • Agree Agree x 1
  4. Nathan24™

    Nathan24™
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    Is that I flamewar I smell...? o_O
     
  5. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Calm down tones, no need to get excessively agitated. The thread is plenty of opposing opinion, and ~14 pages have proved that they can be in constructive discussion :)
     
    #285 Nadeox1, Nov 23, 2018
    Last edited: Nov 23, 2018
    • Agree Agree x 8
  6. dinosaur202

    dinosaur202
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    They are most definitely mods.

    But they, along with tracks, have taken the spot of "low effort mods" which used to be held by skins, and scenarios.
     
    • Agree Agree x 1
  7. SHOme1289

    SHOme1289
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    One thing to be said about the automation mods, they should be in their own TOTALLY separate part of the forums, so much so that they dont show up on the "whats new" tab, since everytime someone posts a new automation car with a real world name/model/manufacturer it just gets confusing...They are already split off into a sub-forum, keep their updates separate as well...just something I have noticed. Because although it is a rather neat bit of kit, especially for people who want to drive what they created, it really is a separate "game mode", since those cars are no where near Dev cars in driving characteristics or deformation. Yes, they are sub par compared to dev cars, but if you dont like them, dont download or comment or bother with them. Thats kinda why I think the posts should remain separate...just an observation of course.
     
  8. EruptionTyphlosion

    EruptionTyphlosion
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    Ports. They came straight from another game with official support for the process. Modding is when you have to modify the game itself to add in additional content.

    Nadeox is right, let's get back on track shall we?
     
    • Agree Agree x 5
  9. Raceboy77

    Raceboy77
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    it runs decent on my computer (30-40fps)
    --- Post updated ---
    so stop justifying the devs with the whole automation thing, whether y'all admit it or not, it was just a way to help another game make money (and possibly the beamng devs)
     
  10. Glitchy

    Glitchy
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    They're not mods, as they're made in-game. I would consider them part of the game rather than mods.

    You're all starting to turn your backs on the creators that made this game what it is today. There's a reason that a lot of great modders have quit. I can see why by this community's attitude towards them.

    oH aUtOMaTiON mOdS aRe mODs
    mOddEr snOwFlake
     
    • Agree Agree x 5
  11. MrAnnoyingDude

    MrAnnoyingDude
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    It's not like Beam already had one hell of a mod support network, is it?
     
  12. dinosaur202

    dinosaur202
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    It's also something Automation players wanted for a very long time.
     
  13. Raceboy77

    Raceboy77
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    how many automation players are there compared to BEAMNG players
     
    • Agree Agree x 1
  14. Glitchy

    Glitchy
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    I use the automation exporter, but they are NOT mods. Modding is making your own stuff, not with the help of a video game.
     
    • Agree Agree x 3
  15. @op@

    @op@
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    so?
    we got a way to use vehicles we made on automation, and more cars to beam. Sure enough, they are not dev quality, i dont really care that much.
     
    • Agree Agree x 1
  16. Raceboy77

    Raceboy77
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    another valid point
    --- Post updated ---
    so what cars did you make on automation
     
    • Agree Agree x 1
  17. MrAnnoyingDude

    MrAnnoyingDude
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    Modding is adding to the game, no matter whether you do it with Blender, another game or an allen wrench.
     
  18. @op@

    @op@
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    i didnt make anything, i dont have automation. How is this relevant to this topic?
     
  19. Raceboy77

    Raceboy77
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    did you not just read the posts above
     
  20. Sithhy™

    Sithhy™
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    Mod is short for modification. You are adding something to the game that is not available by default, thus it is a mod(ification).

    It's as simple as that
     
    • Agree Agree x 4
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