reinstall the mod with a fresh download right click then save link as then directly to the mods folder
You can bind the controls manually, but yes I could do that. I haven't used the horn myself ever so that was easy to miss.
Still hoping for a working snorkel. Love this mod pack, but with all the other offroad parts, a snorkel seems almost necessary.
It's a pigeon, a three wheeled car that handles horribly, why should the plane variant be any different?
As for the time being, the mods are not supported by me. It doesn't mean they are broken, it just means that if they break I can't fix them. Afaik all my mods still work, they sure lack the newest features but still work.
I'm very sorry, but I can't really agree with this stance. If the Unsupported tag causes the mods to be deactivated in the in game mod manager (IGMM), it's quite clearly not intended to be used as a warning. In fact, it should be already known to the users that eventual fixes might not come as soon as problems are found. It's part of how a community of volunteers work. Usually, unsupported software means that there's no warranty, and that running the software might break your server or cause unexpected behavior. Instead of setting such a huge warning, it might be enough to put a notice on the mod presentation, stating that no updates or fixes are to be expected for the foreseeable future. Also telling users to ditch the IGMM and its Autoupdate function is not very nice to the devs, who spent time and effort to grant a very useful feature, and to the users, since you are suggesting them to spend more time managing their mod collection and thus less time playing. Users running large mod collections might not be able to manage 300-400 mods manually. Also if you want to Autoupdate all other (non-taza's) mods, there's a big chance that your (taza's) mods might be picked up and re-shifted to their IGMM versions. Please don't take this as an attempt to ruin your day, it's just a suggestion from you friendly neighborhood IT staffer (no, I don't work for the Beam Team).
I didn't know this before I made the change, as I have never used the mod manager. That's exactly why the tag is "Unsupported". I have not tested them and I have no time to test them. Not until 20.3.2019. And I bet I'm really drunk that evening.
IMHO Unsupported as in "the game is expected not to handle (support) the mod correctly". Sorry, I didn't mark this clearly in the prev post. The current state of your mods is not so bad: 6 months of hardships (and Beam mod deprivation) are not a joke. Stay strong! I'll be sure to raise my glass to you on 20/03 evening.