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0.15 Discussion Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Dec 20, 2018.

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  1. Googlefluff

    Googlefluff
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    Very minor, but I think it would be nice if the game would automatically generate a new random number when either a new car or a new license plate design is selected. Now that plates can have different number formats, I just think it would seem a little more polished if they switched format automatically when a new design is selected. As of now, random numbers have to be re-randomised every time and custom numbers aren't preserved when you save the config, which is a little irritating both for those who want random numbers and for those who want personalised numbers other than their Steam name.
     
    #281 Googlefluff, Dec 25, 2018
    Last edited: Dec 27, 2018
  2. Gasoline_boy 2

    Gasoline_boy 2
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    sorry for the late response but ive done everything to try and fix it
    ive tried safe mode and clearing cache and its ugh confusion
     
  3. Nadeox1

    Nadeox1
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    #283 Nadeox1, Dec 26, 2018
    Last edited: Dec 26, 2018
    • Informative Informative x 1
  4. fufsgfen

    fufsgfen
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    So performance graphs enabled and set to freeze, if I exit map and return to main menu, performance graphs remain visible as shown:
    upload_2018-12-26_15-23-18.png

    They dissappear while loading map again, but re-appear when map is loaded.
     
  5. Scudetto

    Scudetto
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    Hot lapping app not working at Hirochi race circuit (finish line and area near pit stops resetting it for example)

    Edit: Nothing wrong with Hirochi race circuit. It's the app, does not remove old checkpoints even if I close the app and start it again.
     
    #285 Scudetto, Dec 26, 2018
    Last edited: Dec 26, 2018
  6. Gasoline_boy 2

    Gasoline_boy 2
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    Thanks ill report back in about 72 hours or less on if it worked but i should've mentioned at the start that i accidentally put the game in 0.4.0
    and thats probably why things went downhill Major thank you though
     
  7. CN877

    CN877
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    Is it possible to not have the game verify integrity every time I clear cache? It gets pretty annoying when I'm making a skin and I need to clear cache for it to show up when I make some changes.
     
  8. Nadeox1

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    That is needed to know what files needs to stay, and what can be deleted or backup-ed.
     
    • Agree Agree x 1
    • Informative Informative x 1
  9. CN877

    CN877
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    If I just delete the cache file will it work? I know it wont create backups but that's a sacrifice I'm willing to make.
     
  10. Nadeox1

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    Yes, although note that the 'Clear Cache' does not simply delete those folders only.
    By the way, clearing cache for making a skin does not sound normal to me. Never had to do anything like that when making skins.
    As far you place your files in Documents/BeamNG.drive/vehicles/<vehicleName> you get hotloading and every change to the texture files are reflected in real-time.
     
    • Informative Informative x 1
  11. CN877

    CN877
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    Ah, I see... I was editing my whilst being unpacked in the 'mods' folder, that explains why they wouldn't refresh.
     
  12. Deleted member 160369

    Deleted member 160369
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    Hotloading works with the mods folder (and subfolders) too.

    :)
     
    • Like Like x 1
    • Agree Agree x 1
    • Informative Informative x 1
  13. Highwayracer98

    Highwayracer98
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    Is the undertray of the Gavril Barstow (The Terrible) supposed to look grey-ish?
     
    • Like Like x 1
  14. Alex [ITA]

    Alex [ITA]
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    I found some floating trees around Italy, and a floating coffee table:
    screenshot_2018-12-27_13-03-28.png
    It's in Città Vecchia, right under the bridge.
    screenshot_2018-12-27_13-04-04.png
    And I found that you can go through some flower pots until they stop your car and push it over them.
    screenshot_2018-12-27_13-06-59.png


    And I want to remember to devs that the bug I discovered in 0.14 where the recover vehicle function bugs the lights/sirens is still present.
     

    Attached Files:

    • screenshot_2018-12-27_13-07-07.png
    #294 Alex [ITA], Dec 27, 2018
    Last edited: Dec 27, 2018
  15. Nadeox1

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    Already fixed (see first post)
     
  16. Jack7793

    Jack7793
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    I will try resetting my bindings even though I'm not on a laptop.

    Is there a way to backup all my bindings and controller settings before I do so?
     
  17. YellowRusty

    YellowRusty
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    On second thought- cancel the aforementioned problem. It would appear that WCUSA is running at 10 fps across the board - it's just that the tight spaces and careful speed awareness of the Piccolina introduction makes it feel more pronounced.

    Running in safe mode, on an i7-5500U with an NVIDIA GeForce 840M
     
  18. CrashHard

    CrashHard
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    It seems the Barstow have some instability issue. it looks like it is the front fenders.
     
  19. bobby_boulgat

    bobby_boulgat
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    in the world editor, the zone block doesn't hide anymore the objets into
    bugzone.jpg is there a way to arrange this ?
     
  20. 3DTunes

    3DTunes
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    Same thing happens to the Piccolina and Moonhawk, try it out yourself too.
     
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