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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. RobertGracie

    RobertGracie
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    • Agree Agree x 4
  2. KaiserimnopYT

    KaiserimnopYT
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  3. Toddolius

    Toddolius
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  4. CaptainZoll

    CaptainZoll
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    I still don't get how people model stuff so bloody fast...
    Screenshot119.png
     
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  5. aljowen

    aljowen
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    Practice, that is all. With time it will come.
     
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  6. Ai'Torror

    Ai'Torror
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    BeamNG Team

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    Done some more progress on the interior for the Grand Marshal.
    1. Added manual floor shifter for the center console
    2. Improved the textures and modelling around the sat nav
    3. made the top of the dash use a separate slot for skins, which allows you mix different color combinations:
    4. Removed the hole after column shifter (since I added the center console, I might as well add an automatic floor shifter)

    If you have any sensible suggestions regarding the interior, you can let me know. (Middle bit is already colorable using the 3rd color wheel and this is supposed to be just kinda special edition V10 powered Grand Marshal, not some crazy race car.
     
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  7. Alex [ITA]

    Alex [ITA]
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    screenshot_2019-01-06_19-52-36.png
    It broke even more :(
     
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  8. Berslers

    Berslers
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    I just can't stop with the widebodies :D
     
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  9. Alex [ITA]

    Alex [ITA]
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    screenshot_2019-01-06_20-58-45.png
    I actually made it work partially. The text appears as it should, but not where it should. Any help?
     
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  10. machine

    machine
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    Some practice, learning efficient modeling methods, learning efficient use of key shortcuts, and most importantly learn to stop looking at the model for 15 minutes after every small change. :p

     
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  11. Ai'Torror

    Ai'Torror
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    BeamNG Team

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    Limo burnside special? Interesting idea I must say.
     
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  12. Alex [ITA]

    Alex [ITA]
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    screenshot_2019-01-06_21-04-10.png
    YES
    Now the problem is: how do I remove that stretched thing on the roof? And how do I make it colourable?



    screenshot_2019-01-06_21-12-55.png
    DOUBLE Y E S
    I actually made something!
     
    #20012 Alex [ITA], Jan 6, 2019
    Last edited: Jan 6, 2019
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  13. machine

    machine
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    And also an idea that works rather well, at least in my opinion. Model and jbeam done in the last 2 days. Jbeam is stable [suprised with this hackjob] and pretty good but probably going to be reworked on some parts.
    screenshot_2019-01-06_22-05-55.png
     
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  14. Berslers

    Berslers
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    Thoughts now that the rear flares are ready?
     
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  15. Alex [ITA]

    Alex [ITA]
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    Cattura.png
    Finished for today. I got it working correctly in-game, but I have a problem for the config file that I'll try to figure out tomorrow.
     
  16. Berslers

    Berslers
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    Some ducktail spoiler action
     
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  17. Kingcreeper

    Kingcreeper
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    Jun 14, 2017
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    435
    screenshot_2019-01-06_17-33-25.png
    New Dash :)
     
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  18. Kueso

    Kueso
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    Oct 14, 2016
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    USB's are knowledge juuls
    screenshot_2019-01-06_20-18-55.png screenshot_2019-01-06_20-19-57.png
     
    • Like Like x 7
    • Informative Informative x 2
    • Agree Agree x 1
  19. Berslers

    Berslers
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    • Like Like x 5
  20. MilanKD

    MilanKD
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    Jul 23, 2016
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    941
    Capture.png
    screenshot_2019-01-07_18-05-16.jpg
     
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