I use ShadowPlay to record, but I am just curious if it is better to use the Photo mode to get the camera in the best angles for cinematic shots, or is it better to use the replay system to record your BeamNG stuff? Obviously once you have all your clips, you cut it up and put it in Premiere or something. Im just wondering about the best method to actual capture the gameplay within BeamNG. Thanks!
Replay system is good if you want to set up something specific, but isn't good for on-the-fly recording. You can kinda trick Photomode into being a live Cinematic-Pan Camera by simply unpausing the physics while still in photomode. Some people that I've seen also use a "camera car" with the relative camera set on it to record scenes. ... There isn't really a best method per se, but combining multiple techniques often renders the best results. I record a little of little 10-15 second clips that I post in Com. Screenshots, and most of them use the Cinematic-Pan Photomode or the Camera Car. This one was just a static freecam. This one is just relative camera mode. This one was done using a static free-cam with replay mode. ... Although this is kinda spoiler-ing myself, you can see a bunch of different camera set ups in this: 0:13 was relative camera with zoom 0:55 was cinematic camera mode 1:59 was really difficult to set up. It uses replay mode, a camera car (driven by AI with a speedlimit set) and me driving the Roamer. Easily took 20+ shots. 2:25 used a relative camera placed next to the wheel. 3:10 was replay mode with a static freecam 3:19 was actually me blinding driving with cinematic camera mode after using "fire" in the "fun stuff" menu 3:34 was static freecam with all AI drivers. 4:02 was AI driver with me in the camera car. So hopefully that all gives you an idea.
I use the xbox one controller and when I click the XBOX button then A then the XBOX button again quickly, it starts recording via windows and, at least on my system, has little to no impact on FPS and I get over 100FPS in most cases. It saves as 1080p 60fps up to (i think) 300 or 500mb worth of footage. Enough to piece together a bunch of clips to make an interesting movie I'd say (hmmm...)