Does anyone know where you are able to up the level of smoke from the tires? I've had a fair look around all of the game files but I just can't seem to nail anything. I did mess around with the BeamNG.drive\art\datablocks\particles.cs file but I still couldn't get any change If anybody knows how to if it is actually possible then I would be grateful!
In Lua\particles.json you can increase the number of generated particles but it would probably be best to edit the particle textures themselves and increase the thickness that way (reduce it's opacity).
Under what is the particle count section? I've looked around that .json without finding anything, nr could I find the actual particle texture
\art\shapes\particles Re: .json, Particle count is just called "count", per type (so set it for rubber+asphalt, metal+asphalt etc, whatever ones you want to change).
Thanks for the help! I drastically improved the smoke, maybe a little too much infact. Managed to get my normal FPS of around 70 to something like 25, massively taxing!