I added the rear lights back in. I still need to fix textures on it and make it look more like its real-life counterpart but it's ok for now
8x8 BigRig Progress - Modeled a dashboard (custom J-Beam) - Added a modified T-Series instrument cluster (custum J-Beam) - Modeled a steering axle (animated and custom J-Beam) - Added modified T-Series seats (custom J-Beam) - Added a driver camera - Added som beams with high demping settings to dampening the shaking of the cab
Same, I’m just really hoping my computer can handle it as I am really looking forward to it... The level of detail is phenomenal, it’s an absolute beast.
Still WIP and all that... Thought this was a fun little gif, especially to see the chassis on the orange car wobbling upon impact (no roof to keep it stiffer). I'm thinking that this is something along the lines of how I am going to do fog lights (on the centre car) Fog lights Painted on in PS as a concept
Will you keep the RAM badge as a mesh? If yes, then I would recommend against it, as upon damaging it will freak out & spike a lot
The glass cover on the lights now breaks (and I made it happen like that completely by accident) The whole car is now separate from the Pessima which is another thing
...You have a surprisingly good point. the people that make Monster Trucks for RoR have moving Driveshafts...
We have moving driveshafts. But the ability to animate meshes is pretty limited in the stock game, and imported animations would be neat.
I would suggest land or similar. Track builder mods do not show up in the in game Repo afaik --- Post updated --- That’s really beginning to look incredible now, great job