Do military vehicles count? Then I would like a Humvee: Image credit: Wikipedia Of course you can scrap the guns and the trademark name. However, if a military vehicle doesn't count, I can settle with a cannon brand Hummer H1: Credit: https://www.alibaba.com/product-detail/1997-Hummer-H1-Wagon_114401460.html Maybe we could also have a paint system like the Forza games too... Last but not least... B A T T L E R O Y A L E Kidding... The ACTUAL request is derby configurations... that's it! May post more... EDIT: Since somebody said this: I shall ask for a Russian car such as a UAZ-452 or a MAZ-537.
I would like a modern muscle car , like a charger or a challenger . Or maybe a modern american luxery car , like a cadillac or a Crysher
I like to have the real life replica map of the city of Tyler Texas, its one of those places i went to here in my home state but the street signs are not collidable on the map in-game.
Waypoints (as seen in Scenarios) that you can spawn into a level like you would a D-Series. It would be very useful for off-the-cuff races.
A better map system, with an openable map and a minimap, like other freeroam games such as GTA or the Forza Horizon series.
Some sort of Miata/BRZ/FRS/GT86 car by Ibishu or Hirochi? A Florida-ish map (Southern USA) Different Civetta or newer Bolide A Porsche-like ETK A modern SUV A car from a luxury division of Gavril (Like Lincoln or the failure that is A Chinese rip-off car of any of the in-game brands Different Infotainment screens to cycle through using the Y key Sorry if I'm asking a lot...
what I think would be nice to see in the game is: Scratches Better AI (that can drift) A mountain (touge or just driving) map with a town/ small city A 2 seat roadster like the 2nd gen MR2 or 1st gen Miata Different body styles for existing and new official cars that have been around for a while (Sunburst, Mirimar, 200BX) A 90s hatchback loosely based of off cars like the Honda Civic EG6/EK9 orToyota AE82/86 (Ibishu) I think more Japanese cars would be cool from the 80s to early 2000s (the times when Japanese sports cars were the best and most legendary) (Hirochi/ new company- low possibility)
I know I'm three months late, but I'd like to see more classic cars like the 1959 Cadillac Eldorado or 1969 Dodge Charger R/T. Maybe even some more unique vehicles like the 1970 Cadillac Fleetwood Hearse or the 1969 International Harvester Loadstar.
1. A class A Rv 2. A larger trailer like a 32ft or a 20ft one with the modern almost rectangle shape 2. A stretch limo. For cars like ETK I series and even the Gavril Roamer (of course the Grand Marshall too) 3. A modern suv that looks similar to the BMW X5 called the ETK(insert some name) with an older model(2001) and a newer model(2019) 4. openable hood/doors? 5. A west coast winter map(i tried to make one but i dontknow how to make maps, can anyone help?) 6. A a generic helicopter or plane 7. Bring back the "follow" ai mode and you could toggle the distance they stay behind u MORE COMING SOON
This is my list. Some old truck or a european truck. More cars for brands that are small like Burnside, Bruckell, Civetta, etc. More modern cars. Old cars that are older or as old as the Special. MORE PICKUPS!
Something I have always wanted in Beam are more modern cars (because the modern ETKs and Hirochis seem kinda lonely being the only modern cars.) another thing it could use is, forgive the brand name, but a counterpart of at least a classic Mini Cooper, maybe a modern one too to be a competitor with the Autobello. We could also use sedan and/or wagon versions of cars like the Barstow and Moonhawk ( yes, I know there's a mod for the Moonhawk but it's outdated last I checked.) and last but not least, more aftermarket wheels and more tires.
My list for 2019. - More realistic shadows (At least a fix for the shadow, It have been broken for years now, if you turn the camera at some angles there are no shadows at all!) (the shadows work fine in the world editor btw) - Nicer AO (Ambiant Occlusion) - Blurred reflections - Edge detection for the collision triangels (so nodes cant get past the edges between two triangles) - Spark and Dust particles that can collide with the terrain.