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0.15 Discussion Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Dec 20, 2018.

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  1. Nadeox1

    Nadeox1
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    Sorry, I don't think I understood the issue.
    Maybe a screenshot or a video of the issue would help.
     
  2. Alex_Farmer557

    Alex_Farmer557
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    I've had an issue where if i accelerate/ brake with my wheel, when i accelerate/brake with my controller, it stops revving after 3000rpm
     
  3. krallopian

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    Sounds like you are using two controllers. So one is saying don't accelerate and the other is saying to accelerate. So you have conflict.
     
  4. Giraffinator

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    On Jungle Rock Island only, certain trees' textures have black outlines (possibly a transparency issue), which causes graphical errors when zoomed out.

    screenshot_2019-02-13_18-50-30.png upload_2019-2-13_18-53-15.png
     
    • Informative Informative x 1
  5. 98crownvic

    98crownvic
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    Not high priority, and likely not 0.15 specific, but the new Pessima's gauges seem to magically change when lit up, adding things like kmh speed readings and changing fonts and placement of text.

    screenshot_2019-02-13_20-32-00.png screenshot_2019-02-13_20-32-09.png
     
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  6. Nadeox1

    Nadeox1
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    Please check your mods, those are not the stock gauges for the new gen pessima.
    These are:
     
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  7. 98crownvic

    98crownvic
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    Yep, you're right. It's part of GPACK, labelled as "aftermarket gauges", except it actually comes "stock" on all the configs. Sorry about that.
    --- Post updated ---
     
  8. Michaelflat

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    @Diamondback i assume you know that Sport Mode doesn't do anything for vehicles that don't use the agression calculation for shifting, works fine for those that do use agression calculation...

    Also might have mentioned it before, but the wentward cooling system doesn't have enough thermal inertia, need to add more "coolantVolume" to it to make it realistic, since if the engine gets hot or whatever, simply letting off throttle allows it to cool down within like 20s or so, quite unrealistic.. i set it from 15L to say 40-60L dependant on what you want... also the efficiency of the cooling system is wayy too high, this is an 80s bus, it should get warm underload :p and take a while to cool off
     
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  9. Diamondback

    Diamondback
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    Yea, these things aren't supposed to be used together. (I mean, are there really cars that use old school hydraulic logic combined with modern electric driving modes?)
    Is any stock content using this combination by accident?
     
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  10. Michaelflat

    Michaelflat
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    Ahh it's a hydraulic type for that.. I use it as like hold gears for a bus, it selects the lowest possible gear.. I don't think there is any stock content using it...
     
  11. Chat's7

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    20190220203621_1.jpg

    The horn numbers are not in the right order :/

    It's not perfect yet, but we're almost there ^^

    It's not much, a small detail, but I like to find small mistakes: p
     
  12. Deleted member 160369

    Deleted member 160369
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    They are in first digit order, so 1 is followed by 10, 11, 12 and so on, not 2. Microsoft Windows used the same ordering logic (for files in a folder) up to Windows 7, for example.

    Also, not really a "mistake", parts are ordered automatically by the UI and they can't manually change it, unless they alter the ordering mechanic underneath.
     
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  13. Chat's7

    Chat's7
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    Yes I know, it's like when Word sorts a list of numbers. But I think it would be better in alphanumeric order than in this one.
     
  14. Chat's7

    Chat's7
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    Incorrect alignment of a low wall :) BeamNG21-02-201919-00-04-298.jpg BeamNG21-02-201919-00-18-38.jpg
     
  15. Capkirk

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    Transmissions with more than two reverse gears don't behave properly when in arcade mode. They will shift through the reverse gears properly, but won't be able to shift back past R3, and get stuck in R3 until reset.
     
    • Informative Informative x 1
  16. Capkirk

    Capkirk
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    DCT transmissions with long shift times don't work properly. If "dctClutchTime" is increased beyond 0.1, and "transmissionShiftDelay" beyond 0.15, the DCT won't be able to downshift fast enough under heavy breaking, and get stuck in some higher gear when you come to a stop. The only way to get back into 1st is to shift into neutral and back into drive. Similarly, it will stall the engine immediately upon shifting from reverse to drive, getting stuck in reverse.
     
  17. SubaruSTI07™

    SubaruSTI07™
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    The Json files not appearing correctly issue seems not to be fixed for too long. 20190228151438_1.jpg
     
  18. rocksim

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    The adaptive automatic logic is flawed. Currently, all automatics in-game are adaptive, but I would only expect the newer cars (Sunburst and newer) to have them. A 1950's burnside would not have that, nor would a T or D series.
     
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  19. Capkirk

    Capkirk
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    No? Most cars in game use a simple linear relationship between shift points and throttle input, which is a mostly realistic way to model hydraulic transmissions. Only newer cars actually use more advanced logic.
     
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  20. rocksim

    rocksim
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    If you drive with a wheel like me, they do in fact use an adaptive automatic. If you floor it for a while it will hang into a lower gear.
     
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