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Alpha 1963 Cadillac Sixty Special Demo 1.0

A demo of a "nearly" identical replica to the best of my abilities.

  1. GreyScale'59
    Mod Info
    This mod is based on a 63' Cadillac Sixty Special, or as I like to call it, "The upgraded 59' Cadillac Deville". It's mostly accurate throughout the engine and exterior though it does have flaws. This mod was not an easy task due to the fact that the shape of the car I was modeling and the car I was modeling after didn't match up very well in certain places. But it is pretty fun to crash, because it crashes as if it were in Brick Rigs.

    As you may see in the reference photos, the mod comes in 5 models. However, I will only be posting the "Brougham" model on this post because as of now this will be a demo for my 1963 Cadillac Sixty Special pack. Which will be coming soon, when I can successfully get the mod working.


    Here are some reference photos to get you an idea of what this and the mod pack looks like. screenshot_2023-07-24_13-29-40.png screenshot_2023-07-24_13-33-11.png screenshot_2023-07-24_13-35-38.png screenshot_2023-07-24_13-39-21.png screenshot_2023-07-24_13-42-43.png

    Hope you enjoy!

Recent Reviews

  1. RY4NDY
    RY4NDY
    5/5,
    Version: 1.0
    Nicely made shape, looks very detailed, especially around the hood/grille.

    Also, you CAN actually export multiple trims of an Automation car to Beamng as configs of the same vehicle; on the export screen you need to uncheck the "zip-pack mod" checkbox and give each trim the EXACT SAME mod name and vehicle name.
    If done correctly, it'll export the car to Beamng as one vehicle with each trim being a separate config of it, each using the name they have in Automation.
    After that it's simply a case of manually zipping the mod again, moving it from \BeamNG.drive\0.29\mods\unpacked to \BeamNG.drive\0.29\mods, and uploading it to the Beamng website again.
    1. GreyScale'59
      Author's Response
      I'll try to see what I can do. If this works I'll update this one to include the other models, thanks for the info.
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