Sick update, ty for boxer bb
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In the upcoming weeks mod approvals could be slower than normal.
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

[2 Rotor Wankel Update!] RK's Highly Customizable Engines (20 Enginestypes!) 4.2.2
The Most Customizable Engines on the Forum! Now even better with a Rotary!
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Peter Medz
- 5/5,
This is one of my top fave mods of all time in this game. I love how many options there are. These engines paired with the Aftermarket Transmission mod is the perfect combo in my opinion. There arent any issues I found with this mod at all. The only things I wish that were added: 1. single-cylinder engine, 2. 2 cylinder engine, 3. a two-stroke and diesel options for all engines, 4. lastly have maybe an air-cooled option for all the engines. That's just me though. I just want to say this is amazing work and to keep it up.
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TMccanna
- 5/5,
Very nice and fun mod, but the random disabling is seriously getting on my nerves
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Author's Response
Its getting on my nerves too, but i can't do anything
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Bradey Goss
- 5/5,
One of my favourite mods for this game but I have one question would it be possible to add diesel engines as I think this would make this mod perfect like trying to experiment with twin-charged diesels with various engines and boost pressure would be sick
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Author's Response
Its on my list to do that, but that would be alot of work because i basically would start making the mod new.
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Darthmaul306
- 4/5,
i love this mod have had it since the release but i have one issue with the new update, a RK engine in the hopper breaks the 4wd for some reason, for me it is game breaking right now because i have been only using the hopper lately hopefully you are able to make a fix soon.
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Author's Response
Will Look into that. Also please use the discussion Theater for future bugs :)
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Tights 2
- 5/5,
love this mod just wish it had a rotary but everything about it is great 10/10
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Author's Response
rotary would be alot of work, also for me firstly get all parts from it. But the main problem is, i don't have any rotary sound
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Abnormal
- 5/5,
This mod takes your already-overwhelming customization options and takes it to a whole new level. The amount of choices are simply amazing. This mod alone is actually worthy of some sort of more specific documentation for parts beyond the small (but still helpful) mod description. Clearly a ton of work has been put into this mod already, I would/will absolutely be willing to help work on documentation once my schedule calms down, if you decided to try it. PM me if you're interested or curious. I might not respond for a few days, but I WILL respond. I am extremely busy with life, especially over the past and next few days. Thanks for the awesome mod and keep up the good work!
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Palkia88
- 4/5,
I'm going to say my honest opinion here. This is a pretty good mod. It's nice to see another V10, a V12, and even a V16 in this game, but there's a few things that bug me about this mod. I really want you to add a simplified clone of each customizable engine, with far less parts and is easier to upgrade like vanilla engines and other mod engines. The highly customizable engines have so many parts, I believe that only an engine designer, experienced mechanic, or professional car guy, would fully understand what each of the parts are, what they do, and how they effect performance. And I honestly think a lot of those parts don't even effect the performance. Simpler engines are far easier to customize.
Now of course I don't have the time or patience to do repeated tests to see if each part actually does have an effect or not, so I hope you'll reply and inform me if they do.
Now, It's impressive the level of detail you put into this mod, and I think Its a good mod, but I believe some simplification would improve this mod a lot.-
Author's Response
Thanks for the review. Every Part does affect the engine. On the mod description is a list With all Parts and what they does. And if you just want to simply tune it: Connectionrods has a indestructable Version so no overtorque Problems, also the valve lifters or springe (don't remember which one it was) has a indestructable Version, no overrev damage. And then you can leave everything Else. The Turbo is under the exhaust Header, Change it to Turbo one for a Turbo slot. I had a idea to add engine presets for every enginetype. Like 2.0 I4 Na, stock 1.8 I4 Turbo so one. But that would be alot of work to change the mod to that.
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P_enta
- 5/5,
Extremely good but the engines are stupidly loud, and there's no exhaust option to quiet them down.
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Author's Response
You can make them less loud. use the ECU with valve system, in the tuning menu you can customize the open and closed loudness :)
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Breb
- 5/5,
One of the few mods I would consider mandatory for Beam. The amount of freedom and creativity this mod allows for is unparalleled. It also just helps fill in the gaps where it feels like Beam is missing stuff from real life (flat sixes in the SBR, boxers in the sunburst, a V12 in the bolide, ridiculous swaps in the BX, etc)
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tommyschnettler
- 4/5,
i only have 1 complaint and that is no custom models, other then that mod is great
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Peter Medz
- 5/5,
Excellent mod and I had tons of fun thanks to these engines. I just hate that BNG.D keeps on deactivating the mod over and over.
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mrwallace888
- 5/5,
Can't wait to see more. Would love to see Flat 10s and 12s. Especially would love to be able to throw a Flat-12 into the Bolide.
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Author's Response
Yeah, but i habe used now every engine Sound Beamng has for the engines. And i cant Make some New sounds :/
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Author's Response
And Quad Turbo i hope! xD
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mhegai
- 5/5,
this mod so good, that i made a car with 100hp and 3000 (!) Nm of torque. So this mod helps alot with making not only fast, slow, or old cars, but also towing beasts.
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