Really Really good best miata like or little sportscar mod right know just funny to drive and a lot to tune ;D
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

2020 Hirochi CCF Rework 1.2.0.0
The ground-up rework of a small roadster with big ambitions. Includes a functional screen & a V8!
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Luca PlaysHD
- 5/5,
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MultiGamerClub
- 5/5,
I just logged into this website in ages just to say how good this mod is, its so decent and actually up to dev quality i love it. Finally a miata-like modern car wiht so many configuations and quality that i just.. God this is so perfect. Thank you <3
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anselme
- 5/5,
GOLD
but the suspension seems too soft on every version affecting agility , needs some retuning -
SoftDemon
- 5/5,
very high quality mod I really liked how elaborated all that is there eletro car I liked it separately I went to play with the car I was very pleased with the quality of the car at first thought wow is there a new update came out but it turned out that it is a mod and for the sake of it went put a rating of 5/5
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pathole
- 5/5,
clearly the best mod in this game way above anything the real devs has ever done or will do they should hire you to replace them
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Nicolass
- 5/5,
I Think this mod is a must have, really shows how much progress in developing Theo has made in these 2yrs.
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Nagaro
- 4/5,
Ive waited for this mod for many months and I really wanted to like it and in some ways I very much do - the amount of detail is amazing and some of its features are quite innovative in our beam.ng world but I have to criticise the handling and driving feedback.
First of all - why is it so heavy ? Size, structure and materials seem to be very similar to the ND miata and yet its 200 kg heavier. How ?
And that may be one of the reasons why the soft suspension does not work like it does on a miata. This car somehow feels way too loose and indirect - sort of 'disconnected'. I own lightly modded NB and Ive also driven the ND and both cars are much more responsive as a reference. Now I know that beam.ng is not the best driving sim out there but the base SBR for example feels way more direct so I know it can be better. The feedback isnt all that great either - you cant feel all that much through steering and chassis feels a bit soft to me (ND feels almost as stiff as any other normal modern car with roof). There might be something wrong with the geometry of suspension as well.
I know that you disliked the original negative review about handling but I honestly dont mean to offend you at all. All I really want is this mod to be as good as it can be and I feel like its lacking a bit in terms of handling.
Still, I want to thank you for your hard work and I hope that the car will get even better as the time goes on.
Cheers.-
Author's Response
I appreciate the handling comments (i’m still not 100% sure how ill even address them when im not legally old enough to drive) and will fully address them when i can- the extra weight, BeamNG weight works far different to IRL, where each node is a centre of mass that causes stability issues when reduced (unless you reduce stiffness). This results in:
- reduce weight and car stiffness
- reduce weight and increase instability
- keep weight and maintain original properties.
This makes it a lot harder to match IRL weight- and it’s not just the CCF, other mods have it too compared to their real counterparts.
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Randomgamer3210
- 5/5,
Really well modeled, super detailed, and with all the electrical systems simulated super realistically. I never realized that the official cars don't light up the dome lights when a door is open until I noticed it on this mod. The parking sensors are great too.
The exterior sound entering the cockpit with damage blows my mind, I always thought that it could not be done due to a game engine limitation.
I love the handling, I don't know how but the front end feels super precise and communicative even through a controller!
The one thing I would change is I would make the roof lath and unlatch like a door where pressing the trigger fully puts it away rather than just unlatching it and then needing to node grab it to put it down.
This mod is one of the few I think is really better than most official cars in all aspects. -
Lena (Froggy-2-1)
- 5/5,
Jimmy Broadbent needs to drive this. Truly a mod that sets a new limit of design and quality.
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Leo Zieger
- 5/5,
So much details, so much effort, despite being a little indifferent to control because of soft suspension it deserves 5 stars!
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LordChrissi
- 5/5,
Any plans on adding an Inline 4 engine?
I really like the sound and feeling of an I4, and especially in a Roadster the perfect engine is an I4 IMO
I understand the idea of the boxer like in the Subaru BRZ, but it just doesnt handle the same as an I4
Also I really like the race interior, that is an INSANE amount of detail -
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AX53
- 5/5,
Very nice work! Love the material work in the suspension, and the mod overall is of awesome quality. One of the best quality mods for sure.
One little bug i noticed is that when using adjustable coilovers in the rear, they have no damping.
Another little nitpick is with the steering. 30 degrees lock sounds low for a rear wheel drive sports car. I would say closer to 35-40 is more common for stock RWD steering. The ackerman level is also quite low, close to parallel on the stock steering.
But all in all, the mod is terrific -
Krayzii Playz
- 5/5,
This is an excellent new car mod, we need more like this in BeamNG.Drive. The attention to detail in this mod is incredible!
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