*THIS RELEASE IS INTENDED FOR RECOMMENDATIONS AND BUGFIXING NOT STRICTLY FOR ENJOYMENT*
I ask everyone politely.. Please, do not upload videos of this unless it's a small portion and skip over the start screen text at the start of a part. I don't want it spoiled. At least until it's in a near finished state, maybe.
I want people to go into this with no clue what to expect.
You may want to wait for a later release if you just want to enjoy it.
This is the first two chapters/campaigns (40 parts) of a story campaign that I have had in the works for a while. I haven't released it till now as there is an issue with the AI on the multi-car race levels. Only the first AI car will move the rest will not drive. I am working with the devs to fix this. I think the hatch and banger races work okay but either way they only drive for one lap at the moment. All the tuning that is done to the Hopper is done using Automation to create the torque curve. Things like twin carbs and octane changes are actually calculated in the final effect of the engine.
Please let me know what you think.
I am fighting to make saved damage states between scenarios a thing. Any insight on this would be very much appreciated.
P.S. I wish I named it something else but TDO has stuck so, yea..
Alpha A Tuner's Day Out 0.47
A story campaign - EARLY ACCESS - there are still bugs.