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Alpha A Tuner's Day Out 0.47

A story campaign - EARLY ACCESS - there are still bugs.

Tags:
  1. HighDef
    *THIS RELEASE IS INTENDED FOR RECOMMENDATIONS AND BUGFIXING NOT STRICTLY FOR ENJOYMENT*

    I ask everyone politely.. Please, do not upload videos of this unless it's a small portion and skip over the start screen text at the start of a part. I don't want it spoiled. At least until it's in a near finished state, maybe.
    I want people to go into this with no clue what to expect.

    You may want to wait for a later release if you just want to enjoy it.

    This is the first two chapters/campaigns (40 parts) of a story campaign that I have had in the works for a while. I haven't released it till now as there is an issue with the AI on the multi-car race levels. Only the first AI car will move the rest will not drive. I am working with the devs to fix this. I think the hatch and banger races work okay but either way they only drive for one lap at the moment. All the tuning that is done to the Hopper is done using Automation to create the torque curve. Things like twin carbs and octane changes are actually calculated in the final effect of the engine.

    Please let me know what you think.

    I am fighting to make saved damage states between scenarios a thing. Any insight on this would be very much appreciated.




    P.S. I wish I named it something else but TDO has stuck so, yea..
    KKG Clan, Pervin.M and Sithhyâ„¢ like this.

Recent Updates

  1. Minor fixes
  2. Fixed the race with Dan
  3. Damage limit tweeks

Recent Reviews

  1. Melon
    Melon
    5/5,
    Version: 0.47
    The best scenario I've played yet!
  2. Mopower77
    Mopower77
    5/5,
    Version: 0.47
    keyboad
    s
    fcked
    1. HighDef
      Author's Response
      You can find Mopower77's review in the disscussions tab. Thanks Mopower.
  3. Kevin S. Hoover
    Kevin S. Hoover
    5/5,
    Version: 0.47
    Wonderful! I love the story line. This feels like its own game in itself. The hopper mods are tasteful, drives great. I also love the utilization of East Coast Island. Props.
    1. HighDef
      Author's Response
      Thank you for your review. I found myself finding places I hadn't seen before whilst making this project. I will be doing more when Italy is out.
  4. Dr. Death
    Dr. Death
    2/5,
    Version: 0.47
    While i could go on about the bugs, i know that they could be fixed.

    I know that this is probably an unique custom made campaign with an arc story and all, but that doesn't excuse the fact that for the most part this is almost 40 fetch quests that become VERY repetitive. The campaign ends up getting boring before the midway and i lose motivation to keep going. I think i can blame a big part about that to the fact that the campaigns just keep going on and on and on. 40 missions is WAY too much for this.
    1. HighDef
      Author's Response
      There isn't much more that you can do than fetch missions and some dodgy races. The point of the campaign is to feel the differences in the power delivery and handling for the various upgrades that you acquire over the period of the story. I tried to break up the fetch missions by adding races in. As for it being too long. I can't see how that makes sense. It's meant to be a story, surly the longer the better within reason? It's alpha and I am glad to hear your feedback. Thanks for your time.
  5. Leo9
    Leo9
    5/5,
    Version: 0.4
    Good Job! :D
  6. ThePersonThatDoesntExist
    ThePersonThatDoesntExist
    5/5,
    Version: 0.4
    bam, is it a bot? lets find out. and good story
  7. CarBro74
    CarBro74
    5/5,
    Version: 0.4
    Wow the story is cool!
    1. HighDef
      Author's Response
      Thanks would you relay some of your thoughts about it in the discussions tab please?
  8. TheAngrySeagull
    TheAngrySeagull
    5/5,
    Version: 0.31
    Awesome road you are going down with this. im not sure if it might be just my game but all the engine sounds are the old up. i have only gotten to the first RC race though.
    1. HighDef
      Author's Response
      Thanks would you relay some of your thoughts about it in the discussions tab please?
  9. Mr.Bot
    Mr.Bot
    5/5,
    Version: 0.31
    I would like more.. keep it up
    1. HighDef
      Author's Response
      Thanks would you relay some of your thoughts about it in the discussions tab please?
  10. Preston luke
    Preston luke
    5/5,
    Version: 0.31
    this it awsome
    1. HighDef
      Author's Response
      Thanks would you relay some of your thoughts about it in the discussions tab please?