This is the first two chapters/campaigns (40 parts) of a story campaign that I have had in the works for a while. At this stage you can run through the story in campaign mode but also you can jump to a part in the scenario menu.
Drive a car that gets upgraded as you progress and also drive several other cars in a range of deliver and race missions.
All the tuning that is done to the Hopper is done using Automation to create the torque curve. Things like twin carbs and octane changes are actually calculated in the final effect of the engine. The end of Chapter 2 is open at the moment with no conclusion but more work on this will happen soon.
Please let me know what you think.
I am fighting to make saved damage states between scenarios a thing. Any insight on this would be very much appreciated.
P.S. I wish I named it something else but TDO has stuck so, yea..
Alpha A Tuner's Day Out 0.5
A story campaign