Hotfix for version 1.5 of Altitude :
- Overhaul 80 % of global textures
- Overhaul all firs normals, colors and imposters
- Overhaul all meshes errors
- Overhaul 70 % of meshes for optimisation
- Overhaul ambiance lighting
- Add 5 km of asphalt with 2 tunnels and a reservoir
- Add the bus shelter (no collision for the moment, this mesh is a charpenter project and have no simplifications)
- Remove the old space hole and create a new one in an other place
(this space hole is not finished, only 70% approximate) Find the vortex!!
- Remove the brigdes near the big jump and replace by a nice road along the cliff.
- Correct tire bursting problems with some collision meshes.
- Correct some terrain shapes how broke the driving experience before
- Delete the arena (make an other thing at this place later)
- Add 2 different skybox
- Add mountains background
- Add AI working on all bridges and tunnels
- Replace original aspen bushes by new models and textures.
- Add a new ground cover
- And add four differents version of the map
And sorry I have killed the squirrel
Problem know :
-The long time to load the map.
- Multi spawn only work on the main version of the map
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WARNING : you must delete all Altitude previous files in your mod folder and in the cache, in document/beamngDrive/cache, if you want no conflict!
Dismiss Notice
In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.
Beta Altitude 1.5
Take a run in Altitude!