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Beta Builderz BUILDERZ.0.5

Truck in building materialz to construction sites and raise new buildings on your map!

  1. figs074
    figs074
    5/5,
    Version: BUILDERZ.0.5
    awesome. really cool mod
    1. Riccarr
      Author's Response
      Thanks! Glad your liking it. More to come.
  2. energypolice52
    energypolice52
    5/5,
    Version: BUILDERZ.0.5
    First off, I want to congratulate you on creating such an amazing mod. It's super cool to actually create functional construction sites that actually create things.

    Also, have you found any way to secure the cargo in the bed so it doesn't slide around freely? That's my only concern.

    Amazing!
    1. Riccarr
      Author's Response
      Hi ... thanks for the feedback, happy your liking it.

      As for cargo tie-down ... yeah its something I'm still working on. The technical bits on that approach haven't come together for me yet. If anyone has code/sample or ideas how to secure/tiedown pallets onto flatbed, please post me.
  3. DriveDozer
    DriveDozer
    5/5,
    Version: BUILDERZ.0.5
    Excellent work on this mod! The construction system is intuitive, and the way the load zones, materials, and building mechanics are implemented shows a lot of care and creativity. It adds a unique gameplay loop that fits perfectly within BeamNG.drive, especially for players who enjoy logistics, roleplay, or realistic transport scenarios.

    This mod has quickly become one of the most immersive and useful tools for community-driven construction and delivery gameplay. It offers endless possibilities for custom missions, industrial roleplay, and dynamic map interaction.

    That’s why we truly need support for the West Coast, USA map. It’s one of the most detailed and urban environments in the game, and it would be the perfect setting for construction zones, city deliveries, and company-based scenarios. A Builderz expansion for that map would take things to the next level and unlock a lot of new gameplay potential.

    Thank you again for your amazing work. Please keep it up — the community really appreciates it!
    1. Riccarr
      Author's Response
      Hi ... thanks much for the feedback! Terrific to hear your perspective ... that's exactly the play/feel I was trying to achieve.

      I'm working to complete the east coast full map release following beta. West coast will be next, for sure.

      I'm not getting a lot of notice of issues in beta (anymore), so full release may be sooner than later.

      Also ... I would be interested in input regarding locations for building sites, spawn locations, and supplier locations. If that's something your interested in, feel free to send me anything ... best if you could jump into editor (F11) and get the exact x,y,z locations.

      If you can, please visit my beta feedback thread to post comments on specific aspects of the mod.

      https://www.beamng.com/threads/builderz-features-functionality-feedback-beta.105433/
  4. THom6502
    THom6502
    4/5,
    Version: BUILDERZ.0.4
    The Idear sounds super, it gives BeamNG a purpose, and you can still drive around. Great work. Does this work on Beammp once?
    1. Riccarr
      Author's Response
      Hi ... glad you like the mod,. Currently Builderz is not compatible on BeamMP, sorry.

      I hope you can spend some playing with the mod and building some houses. Please let me know how you feel about the beta, check my beta feedback thread. Thanks.
  5. CallMeBoomy
    CallMeBoomy
    5/5,
    Version: BUILDERZ.0.4
    I love the concept and am almost done constructing my first house. One downside, the large concrete blocks are not solid when on a trailer nor in a bed of a truck. any way I can fix this myself so that you don't have to update the whole mod?
    1. Riccarr
      Author's Response
      Hi ... glad your liking the mod. In regards to your comment of the blocks not being solid ... do you mean like how they can slide around on flatbed?

      Appreciate any/all comments regarding mod, as well. Thanks!
  6. 2penske12fan22
    2penske12fan22
    4/5,
    Version: BUILDERZ.0.4
    Great mod, however at the moment the flatbed MD-Series is for some reason not considered a valid vehicle for picking up large_blockz, concrete_bagz, or shinglez, but is considered a valid vehicle for picking up woodz
    1. Riccarr
      Author's Response
      Hi ... thanks for the feedback! Yes, I have now update ready, I've reviewed all vehicles to make sure they are valid for each matz type.

      Appreciate any/all comments regarding the mod. Thanks.
  7. Vantello
    Vantello
    5/5,
    Version: BUILDERZ.0.4
    Would be nice if you could add it to West Coast and implement it into career mode.
    1. Riccarr
      Author's Response
      Hi ... I will be releasing a West Coast configuration a bit later, and other maps, too. As for career mode ... that is something I've thought about as well, something to look into later.
  8. YeetyBoe
    YeetyBoe
    4/5,
    Version: BUILDERZ.0.4
    So cool, also love the ''branding'' with the added Z
    1. Riccarr
      Author's Response
      Thanks! Hope your having fun with the mod.
  9. prestoncool101 2
    prestoncool101 2
    4/5,
    Version: BUILDERZ.0.4
    Could you possibly make a video demonstration of how to use the mod i can't figure it out other then that it is promising
    1. Riccarr
      Author's Response
      I probably should. It’s not really my thing but I’ll set what I can do.

      In the mean time, what are you stuck at? A big tip, imo, is to use the single click on any site in the menu lists (propertiez, spawns, supplierz) to show an Orange directional arrow to help find any site. Claim a building site and check what it needs. Then go on the hunt to haul those needed matz back to the building site. Some matz will first require you to get some raw matz and deliver to the supplier first, like logz before you can get pallets of woodz.

      Let need know how your making out.
  10. bencorse
    bencorse
    5/5,
    Version: BUILDERZ.0.4
    thanks for the update. it is a really good mod. wish there were more mods like this. it is fun and more polished than I thought it would be.
    1. Riccarr
      Author's Response
      Thank you for the comments, I'm glad your enjoying the mod. Please look forward to full GA release with a lot more building to raise, and new maps, too!
  11. dyllenger
    dyllenger
    5/5,
    Version: BUILDERZ.0.4
    seems very promising , i wonder if u could make a script that we could make our own build plots , would be cool to try and build our own little towns with this
    1. Riccarr
      Author's Response
      Hi … yes, the functionality to do just that does exist in the mod, however not until I get it out of beta.
  12. ThatMazzy6
    ThatMazzy6
    4/5,
    Version: BUILDERZ.0.1
    From what I've heard this is an amazing mod, My question is is it compatible with wcusa? I've been looking around the map and couldn't find anything
    1. Riccarr
      Author's Response
      Hi … I’m currently working on an update to the initial beta release.
      Yes this mod can need reproduced on a map, just need to define ask the sites in a map specific json file. I’ll provide details on that bit later when I get the beta cleaned up.
  13. ApolIo
    ApolIo
    5/5,
    Version: BUILDERZ.0.1
    Obv. seems like 0.36 broke it? Will def try again when an update comes around!
    1. Riccarr
      Author's Response
      Hi … I’m currently working on an update to the initial beta release. Will fix up those issues. Thanks.
  14. PonkerDonker
    PonkerDonker
    4/5,
    Version: BUILDERZ.0.1
    Great mod, but like everyone else says, the site claims are messed up by sending an LUA error, then saying the site isn't claimed.
    1. Riccarr
      Author's Response
      Hi … I’m currently working on an update to the initial beta release to resolve issues with latest BeamNG update. Thanks.
  15. bencorse
    bencorse
    3/5,
    Version: BUILDERZ.0.1
    it seems like a good idea but I can't seem claim a property. every time I try I get a red lua error or something... Then nothing happens I look and it says the property is not claimed.
    1. Riccarr
      Author's Response
      Hi … I’m currently working on an update to the initial beta release to resolve issues with latest BeamNG update. Thanks
  16. ma1o1
    ma1o1
    3/5,
    Version: BUILDERZ.0.1
    This seems like it would be a good gamemode but when I try to claim a property it dosent claim.
    1. Riccarr
      Author's Response
      Hi ... beta version 0.4 is currently pending approval. Once approved, please try again. Drive onto the white arrow at a side a stop. Answer YES to the prompt. Please let me know how this works. If it does not, please check the console (tilde key `) and look for any recent red error message at bottom of list. Thank you. Feel free to contact me directly.
  17. THom6502
    THom6502
    4/5,
    Version: BUILDERZ.0.1
    Did not try it yet, but it sounds great, it gives a purpose to BeamNG, and it is still BeamNG. Great work, hope to see this getting better and better.
    1. Riccarr
      Author's Response
      Hi ... you should give it a try, recent updates fixed initial problems.
  18. Doomba
    Doomba
    4/5,
    Version: BUILDERZ.0.1
    this mod is amazing however im having the same issue as neketow
    1. Riccarr
      Author's Response
      Hope you've been able to claim sites now? Recent updates fixed initial issues.
  19. chris77pro
    chris77pro
    5/5,
    Version: BUILDERZ.0.1
    its compatible for beamng MP?
    1. Riccarr
      Author's Response
      Hi … Builderz is not currently compatible with BeamMP, sorry.
  20. neketow
    neketow
    4/5,
    Version: BUILDERZ.0.1
    Amazing mod, i do have an issue when claiming a site, when i press ok nothing happens, not even a message or indication on what to do next.
    1. Riccarr
      Author's Response
      Hi … I’m currently working on an update to the initial beta release to resolve issues with latest BeamNG update. Thanks
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