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Unsupported Carbonworks Beam-E (Updated version avalible) 1.0

This mod is currently broken however is being worked on!

Tags:
  1. juuno
    juuno
    3/5,
    Version: 1.0
    Finally marked as unsupported on the repo. Good. Mod has been broken or undriveable since just after its last update. Don't act like you can support a mod for years if you can't handle a single game update or one (1) tyre handling bug across the span of 4 months.
    1. novarnna
      Author's Response
      with all due respect, you shouldnt jump to conclusions. Its been marked as unsupported for awhile now. And you act as if it can be updated instantly with a snap of a finger. I have been slowly working away at a revamp. But I have other things I want to do so I dont get burntout. So maybe next time consider the otherside of the story.
  2. KartingVerstappen
    KartingVerstappen
    5/5,
    Version: 1.0
    Good mod but it is currently broken and crashes my game when I try to spawn it.
    Really looking forward to seeing this come back and get more skins. :)
    1. novarnna
      Author's Response
      Oh thats a new one. To be honest I dont know if I will continue it. It is kinda shitty and is bug ridden. I might do tho but no garentees. Sorry.
  3. AutomationThings
    AutomationThings
    4/5,
    Version: 1.0
    Very high quality and fast but the tires are translucent for me and the top speed is a little lacking, i suggest adding a high speed engine variant for long tracks or just editing existing one
  4. RijdendeKabouter
    RijdendeKabouter
    3/5,
    Version: 1.0
    Was great before the update, now after the tires have broken textures and the slippery problem was only solved only like 20%. Every time I try and change something it also crashes my game. Same problem with your other mod as well. Hopefully these problems are fixed properly
  5. PantherThunder22
    PantherThunder22
    3/5,
    Version: 1.0
    the tire texture is broken after the update, and the grip feels pretty much the same, i hope this gets properly fixed because this thing looks awesome, but its sadly undrivable
  6. BurningGJ
    BurningGJ
    3/5,
    Version: 1.0
    From the update, the tire textures are just gone sadly and it seems to have the tiniest less more slippery which is kinda better but still is very slippery. Overall the car is a tiny bit better just needs the grip fixed still. (i redownloaded the mod entirely)
  7. 1mods
    1mods
    3/5,
    Version: 0.1
    Idea is really great! Love it.
    I guess it need wings aerodynamic settings fix, because now it's undrivable, wings are broken and there is no room for some fight in races, cause you fighting with car already.
    And, maybe PBR for tires or something like that will be cool.
  8. denaliwylde
    denaliwylde
    3/5,
    Version: 0.1
    Can you improve the tires? And plz it spins out easy!
  9. RijdendeKabouter
    RijdendeKabouter
    5/5,
    Version: 0.1
    Pretty cool addition to the F4 mod along with your take on F3 stuff but this thing has way TOO MUCH power and NO grip. If there was a texture for "NO GRIP" tires, this would have that texture. Still pretty good though.
  10. xIceCreamGod_
    xIceCreamGod_
    3/5,
    Version: 0.1
    My excitement for a FE car finally making it's way into BeamNG was kind of shattered. It's got zero grip and zero brakes- and I mean ZERO brakes.

    Yes, I know the IRL FE cars aren't the best in the grip/braking department, but not to the degree that this has. IRL FE cars also use regenerative braking to aid it in slowing down, so maybe that could be implemented as well? IIRC some electric cars already in Beam have a pseudo-version of that.

    RWD mode is just constant wheelspin and the rear tires like to randomly puncture during said wheelspin.

    The model looks amazing though, and I think it might fit into the lore-friendly mods.

    I do see loads of potential and I look forward to see this mod evolve and improve over time. Keep up the work, OP.
  11. zili0728
    zili0728
    3/5,
    Version: 0.1
    Good mod, but unfortunately the front motor does not show up for me, and when I try to set up a custom config, my game breaks.
  12. How1030
    How1030
    4/5,
    Version: 0.1
    spins out easily. but it's quick
  13. santas226
    santas226
    5/5,
    Version: 0.1
    fantastic!
  14. ThatGreenVivace
    ThatGreenVivace
    4/5,
    Version: 0.1
    for all the people that are complaining about the brakes or the wheelspin, irl formula e cars have 0 brakes and the grip is not that good aswell
  15. Levi 0009
    Levi 0009
    3/5,
    Version: 0.1
    It likes to spin out!!!
  16. 200BX Enjoyer
    200BX Enjoyer
    5/5,
    Version: 0.1
    no words
  17. MatzeAtze33
    MatzeAtze33
    3/5,
    Version: 0.1
    it looks nice and has a cool damage model but it has 0 brakes and tire popps every time u slightly hit something. rwd mode is pretty much just wheel spin and the awd is op fast.
    1. novarnna
      Author's Response
      IRL formula E brakes aren't too good, though the tyres I am not sure about. The AWD is ment to be ridicules fast though it is probably too fast but it was the best out of a bad bunch of combos. I will try fix it in the future.
  18. Ax50
    Ax50
    5/5,
    Version: 0.1
    I'm a fan, it's a great idea, and it's well executed for a WIP. The 3D model is a bit janky and the tires could look better but otherwise this has a huge potential as a mod. Will you open a thread to discuss it? I can't wait to see this mod's evolution.
    1. novarnna
      Author's Response
      Had the idea for a good while just never had the motivation till around last month. Yeah my 3D modelling skills are lets say sub par as I am still learning what I am doing though I am quite happy with how it turned out regardless. The tyres was an old model of mine I just reused but couldn't figure out the textures at all. I may in the future about it for tips or suggestions etc. But glad you enjoyed!
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