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In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.

Beta Carkour Destruction 0.98

somewhat hard carkour map

  1. DeWorD
    HI!

    My second map like the first one is to drive from point A to point B.

    There's gonna be uphills, downhills, caves, multiple ways, carkour, jumps, powerful rivers, precision driving, destruction, driving broken car, feeling of frustration and success afterwards when you overcome certain obstacles :D

    Sounds easy doesen't it :)

    There's those orange clock signs what 'works' as a checkpoint.

    In some parts of the map you need to use CTRL + Mouse to turn your car right way up. 30-40% power should be enough.

    Meant for default truck and 100% possible with it.
    Gavril D-Series D15 4WD (A)
    If u have different size car it might bring slight problems specifically in boosted river sections.

    AI Traffic supposed to work. I suggest to put it on 'random' mode.

    (if u keyboard warrior then probably not 100%, need throttle control in ice)
    (u probably need to change locked differentials to be able to do this)
    entie.png
    ekakuva.png 2kuva.png 3kuva.png 4kuva.png 5kuva.png 6kuva.png 7kuva.png

    --------installation-----------
    Go to
    C:\Users\yourname\AppData\Local\BeamNG.drive\0.25\

    go to mods/repo and drop the zip file in there and go play

    OR

    you see mods, screenshots, settings, temp, trackEditor folders
    Make new folder and name it "levels".
    Extract carkour_destruction FOLDER from the .zip file to this 'levels' location and go play.


    -Another easy installation solution-
    move the zip file in your steam gamefolder /beamng/content/levels where other "mapname.zip" files are.



    If u like this please https://www.buymeacoffee.com/DeWorD

    GOOD LUCK U NEEEEED IT!

    Seen some people host this is very awesome, but plz delete one thing from the map. There's moon gravity area in the end because when 1 player goes in there it changes every player gravity so i would suggest open the map, press f11 to go world editor, fly top of moon gravity area and delete "BeamNG_Trigger_1" what makes the gravity change in that area :) It's near the yellow thingy lol

Recent Updates

  1. texture fix by Simitar
  2. Fixed some bugs

Recent Reviews

  1. locualo
    locualo
    5/5,
    Version: 0.98
    nice it got fixed
    :)
    1. DeWorD
  2. locualo
    locualo
    4/5,
    Version: 0.97
    nice map, textures are tho sadly broken
    1. DeWorD
      Author's Response
      Thanks for feedback! :) Oh yea textures broke when update 0.26 came and ive been too lazy to do anything about it :DDDDDDD
  3. DD-Indeed
    DD-Indeed
    5/5,
    Version: 0.95
    This was the first map I've ever fully driven thru, which means that it was so damn well done as I usually skip these puzzle tracks. Took two hours and around 30 resets to succeed. Very well done!
    1. DeWorD
      Author's Response
      Thank You!!!!!!!! Your feedback bring smile to my face a big one im very glad you liked it! :)
  4. Spencer Johnson
    Spencer Johnson
    5/5,
    Version: 0.95
    Love your style of Carkour maps! It's really unique and interesting!
    1. DeWorD
      Author's Response
      Thanks for your feedback much appreciated :D These are a bit crude lol
  5. Lewhik
    Lewhik
    4/5,
    Version: 0.95
    It looks good, but do not move it into your game folder, Author, please fix that with the description and instead add a level folder so it works with the normal mods folder, it isn't a good idea to use the game file folder
    1. DeWorD
      Author's Response
      Thanks for your early feedback! :)
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