Interesting, but memory leaks crash my game even though I have 16 gb ram
Dismiss Notice
In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.
Outdated Cartoon 1.04
A cartoon style map, where exploration is the focus!
Tags:
-
Andryusha
- 4/5,
-
nachtstiel
- 4/5,
Love the concept and art style, but is it supposed to take up 9GB+ of RAM?
-
FatWrap
- 5/5,
Absolutely brilliant map! Very nice art style and design. Runs comfortably between 60 and 70fps with a 2080 Super.
-
-
-
DiRF
- 5/5,
Beautiful map. I respect the work you put into it. But it drags on my machine which is no slouch by any means... first map I've ever had a seriously laggy problem with. But that's my problem, so I won't drop the star rating.
-
Author's Response
Thank you! I'm currently working on optimizing the map, I think its do to not having LODs (Level of detail when you zoom in and out)
-
-
-
-
Theodore The Class B20
- 5/5,
I have yet to explore this map with a car, but my only complaints are: You can only take off from the runway in a single direction because of the wall at the other end, and some of the trees are missing textures. Other than that, this map would be a bit more fun if there were train tracks.
-
Author's Response
Can you message me the textures that are missing? Email me - StingingGamer@gmail.com
-
OC nightflyer
- 5/5,
Is this some type of a Joke?? Like the Sunday morning Cartoons??? ..Because I dig it! This is the best map that I have abused in a long time. Large, Endless, high flying adventure mixed with a lil rally sport. Thanks for the great work bro. Hope to see another one soon.
-
Author's Response
Thank you so much! I'm currently working on Ant Size 2 and Slant of Death, along with fixing some Cartoon map texture issues you could probably see! Thank you man
-
-
-
-
AgentMooshroom5
- 4/5,
Glad to see this finally released, been eagerly waiting since i first saw the thread pop up. It's a great map but there's a few big issues I feel need to eb addressed t make it truly brilliant. First and most importantly is the performance. It doesn't look like there's a single lod, which in a map full of lots of models and materials is a recipe for disaster performance wise, even after turning dynamic reflections off I'm getting frames dropping all over the place. I have a pretty dceent pc, gtx 1050ti and 16gb ram which can run italy, wcusa, bob blunderton's giant maps with no fps issues with dynamic reflections on yet this still managed to very noticably impact my fps. moving my camera up to the sky for an overview of the map drops me down to like 2 fps when moving around which is a rather large issue, and I can't iamgine how bad it is on lower spec systems. Another issue, albeit a bit less important is that it doesn't seem to be made with beamng cars in mind, in most other games it wouldn't be an issue but here you're catching and losing your bumper on every slight incline that isn't part of the terrain (main offenders being the blocky roads without smooth inclunes and those big elevated ramp sections). The textures also look pretty cheap and tacky in places, especially the rock ones and grass/wood in the jungle sort of area, which could do with a bit of uv map and contrast adjustments. It also seems a bit gimmicky with not much replay value and some groundmodels are a bit messy but other than those things it's a great map and fun experience
-
Author's Response
Thanks for the critiques! I honestly don't know how to do LODs. And second I can easily fix the clipping issues, just need to know where they are. I appreciate the feedback! Performance is an issue I know of.
-
-
Author's Response
Thank you! I'm sorry if performance was an issue at all!
-
-
-