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Max Acceleration (ms⁻²):
Warning: High values can cause vehicle instability
When colliding with a moving celestial:
{{opt.txt}}
Apply and Return
Celestial Body:
{{opt.txt}}
Position:
{{opt.txt}}
x:
y:
z:
Radius(m):
Passive:
Type:
{{opt.txt}}
Path:
{{opt.txt}}
*
Orbit Radius(m):
*
Frequency(/s):
*
Frequency(/s):
Orbitting Body:
{{opt}}
Frequency(/s):
Length(m):
Axis:
{{opt.txt}}
Celestials In-World
{{c}}
X