Stalburg is a fictional city featured in the game INFRA. The game's third act was originally intended to contain a long driving sequence that was later cut from development, but the dev team have since graciously posted the unfinished source files for this section of the game. This map is a port of one of these parts, named Alley and contains a longer stretch of streets passing through the centre of the city, leading to an industrial area.
Part of a series of INFRA ports by me and @Car_Killer.
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Features:
Full night lighting
Optimised models and materials for good performance
Inter-map connectivity with the other INFRA ports - teleporters at map edges allow you to drive from the first map to the last
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Content wise this map isn't as fleshed out as some of the others in the series due to being an unfinished map for a driving section of gameplay but it should still provide a nice section of the journey through Stalburg.
Credits:
@AgentMooshroom5 - Model improvements, lighting improvements, map adjustments, misc other stuff
@Car_Killer - Porting scripts, lua features, materials, other fancy bits
Loiste Interactive - Original game and maps, along with posting source files (great devs and great game, check them out)
lasa01, ata4 - Source engine extraction tools
Valve Developer Community - further source engine extraction info making it possible to port
Stalburg Wiki and contributors - Endless game info and cut map source files
@! nick - Original version of licence plates
Check out the other INFRA ports here - https://www.beamng.com/resources/authors/agentmooshroom5.272928/
Central Stalburg Alleys (INFRA) 1.0
A series of side roads located deep in the centre of the city.





