cool but what if someone wants the add-on but they don't know how to get it & what if he doesn't understand the instructions? & that someone is b_d.
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In the upcoming weeks mod approvals could be slower than normal.
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Codename : oldsfullsize 2.1
disguised pre-release test car of a famous car brand.
Tags:
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Damiean Ron Lyons
- 5/5,
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Szaniszló Richárd
- 5/5,
I've had this mod for years, and it's absolutely amazing, and it gets better and better! There is just one thing : the sound seems to be bugging for me, as almost all engine sounds are almost inaudible, compared to everything else. The beater and the drag engines sound normal, but nothing else does. Any ideas? I've tested the game with just this mod alone, emptied the cache , even deleted the whole content of the Documents/BeamNG folder at one point.
Best regards!
Ps: the performance is amazing tho'! :)-
Author's Response
You're not the one reporting sounds issue, this is weird, i don't have them at all, but normal sounds. Do you have issues with other sound mods using the old Sbeam sound system ?
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tobysymons08
- 5/5,
Lovely mod, the engine cannot flood though. Can't wait for more!
All the cars a beautifully designed, and I haven't found any bugs. -
Aerohead1999
- 5/5,
You have to be a DEV because this is absolutely brilliant amazing mod not even i would say this seems like it should be implemented in the game, amazing mod cant wait for next update?
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Author's Response
thanks, yeah the mod is known to be quite intensive, nothing really possible to do about it unless a lot of work. Not worthy.
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BeamCarHomeTrade
- 5/5,
Playing this mod over 1000years and only now explained,that this is an earlystage prototype of Grand Marshal
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SHADE575
- 5/5,
Used this mod since ive had the game, detail is insanely true to life. Love the Caprice addon pack too man, good work. One of the few good car mods.
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Author's Response
Thank you :-)
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Gavril T85
- 5/5,
The only problem is how FPS intensive it is. It's not too bad, but I feel like it should have less beams than a normal car, considering it's shape is so boxy. Instead, it has 5,500 beams. 4.5/5
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Author's Response
It's the exact opposite. A regular car like a Pessima or a Miramar needs less beams and nodes. This car is a body on frame, the body detaches from the frame. So to use the same way as you, the Moonhaws which it's based on has approx 4000 beams and less than 800 nodes. The Olds has 5500 and 900 because : it has two more doors. It's way longer, and when you have more length, you need more beams and nodes to keep a good deformation. This has nothing to do with the shape being boxy or not, as the jbeam skeleton is simplified anyway. Also the car is more intensive because it has a lot more flexbodies to make it heavily customisable. More flexbodies, more work for the physic engine.
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AllTerrainOutlaw
- 5/5,
This mod is very detailed. more detailed than any other mod. However the sound could use some better mixing. For example idling to revving is not so good on some cars. Other than that 10/10.
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dukeoblivious
- 5/5,
Excellent mod! The only thing I'd add is a Belasco City PD skin, for the new update and map. Otherwise, it's perfect.
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Author's Response
he he thanks, good idea !
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CongruousTunic7
- 5/5,
For the next major Update you should add in a Pontiac Bonneville. Great Mod!
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Author's Response
Thanks! I'm not going to do that unfortunatly.
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¿Carbohydration?
- 5/5,
One of the best mods ever, Developer quality.
The only suggestion i have would be a really exaggerated "Super Limo" like the limousine only 3 times longer :P Kind of in the style of Jeremy Clarksons Fiat panda.
Anyway Great mod! -
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Author's Response
Of course i did it, the mod IS the addon, the reason the base codename car exists is only because of copyrighted brand issues.
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