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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Crown Model 1 Flagship - Gen 2020 GT2 RS MR'ish "Jack of All Trades" 5.2

1035 HP - 350 km/h - 0-100: 2.5 s - 1/4 mile: 9.31 s - Handle Course Laptime at 1:11.368

  1. P0intL3ader75
    All my imaginary cars I make for BeamNG are named "Crown", this one is inspired by Porsche 992 design but with my own interpitation variants.

    This one is based and inspired from the the GT2 RS MR'ish and have about 2 weeks of every day testing and tuning for best drivers experiance using a Fanatec high-end steering wheel and CS pedals and shifter on Nordschleife and normal roads (Italy) for best result with force feedback steering wheels.
    Tuning for the high-end cars usually is always in progress, expect updates of optimization often


    You can feel everything from understeer to oversteer, weight transersfering from rear to front grip and so on. All that is there in the force feedback.


    Time on the Automation test track is at 1.50.98


    ShowCase of the car, sound and Handling Course, updated laptimes on the picture below...

    CrownModel1-GT2RSMR-HandleCourseat111368.png

    Automation Handle Course ShowCase on my YouTube Channel P0intL3ader75
    Whith the new 5.2 better aerodynamics and gear ratio fix this is the results


    This car has that consistency and really is a Jack of All Trades. The other GT3 RS EVO'ish is faster perhaps but only where it can stretch out, plus it demands more from the driver to level with the GT2 RS MR'ish. The handling course is simply too small for the GT3 RS EVO'ish wheres this GT2 RS MR'ish don't care if the track is small or the actual "green hell".


    Specs
    Body Type/Style: 2 door coupé GT2 Extra Wide Body
    Engine: Boxer6 at 4.0 L - Turbo tuned for smooth progressive tourque
    1035 HP - 1009 NM at 7300 rpm, 400 NM at Low 2100 RPM
    RPM Redline: 7300 rpm
    Ideal powerband from 3000 rpm to 7300 rpm
    Top Speed: 350 km/h (Restricted)
    0-100 km/h: 2.5 s
    Average Fuel Economy: 10.20 L / 100 km
    1/4 mile: 9.31 s
    Tight corner at 1.40 g - Fast corner at 1.91 g
    Downforce: 160 kg Front / 247 kg Rear
    Weight: 1 095 kg (2 414 lbs) - 36% Front / 64% rear
    Roll Angle: 1.9 degrees
    Ceramic Brakes: 380 mm discs front and 380 mm rear
    Tires: 265/35R20 front - 325/30R20 rear - Semi Slicks
    Transmission: 7 Gear Dual Clutch (PDK'ish)
    Differential: Electric LSD
    Power Steering: Hydraulic
    Traction Aids: TC + ABS
    Drivetrain: Longitudinal RWD


    HiResPhoto77.png HiResPhoto78.png HiResPhoto79.png HiResPhoto80.png HiResPhoto81.png HiResPhoto82.png

    Car Setup Tips
    As normal, best is to set PSI at 21 PSI front and 19 PSI on the rear. Experimental front toe settings in-game of BeamNG is somewhere around 50% or 53%, like I said, experiment a little around those values to see if it helps the agility and straight line high speed performance.

    This car is developed with force feedback steering wheel in mind. No idea how this car drives with keyboard.


    Driving tips for this car
    Given that this is a Porsche'ish it also suffers from the typical problems Porsche cars have to get the grip down on the ground for the front grip, especially when turning in at high speeds.

    I will try to have a look into it to see if there's more that can be done but until I made changes and update "current edition" this text section applies.

    Tips for the current version
    You will feel almost no weight to the front at all unless you really go fast and hard on the steering inputs actually transfering grip to the front that is. Most of the loss of weight feel is due to the extreme acceleration the car has as well. Let go of the gas or tap the brakes now and then to re-gain grip, down shifting if possile also helps or just try transfering grip by agressive turning.

    Just remember that even the best "road" car even if aimed for a track can do maybe 130 -140 km/h top through a mid fast corner best case scenario, any faster than that and you will slam into the ditch or wall/barrier.
    Most road testing I do is on "Italy" mountain roads, speed limit 50 km/h.

    Even if you just cruise with these 992'ishes you're easily blinded by the speed and all of the sudden you try to react to a sudden sharp corner doing close to 100 km/h. No car in the world can do a hairpin at that speed and usually there's a bump or a follow up corner.

    The brakes for this car is tailored to lock to maximize trail braking and shift the weight forward as much as possible when needed. Ease off the braking if turning the wheels isn't working entering a corner. Same thing if accelerating and turning isn't working, you're probably too hard on the gas affecting front wheels to lift reducing turn grip.

    Learn the car and work the shifting of the weight properly to be fast and effective.

    Enjoy!
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