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In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.

Outdated Demolition Derby Sunday Cup. Vol 1. Four Campaigns and a Multiseat derby with AI. v0.10.4

A multi mod for banger racing using the vanilla cars with less body parts for CPU performance.

Tags:
  1. Fixes

    HighDef
    Fixed start rotation for the ai cars in the GADDRC race
    Lowered volume of the exterior gravel noises
    [PAC] Fios39 likes this.
  2. Rain and another error fix at Tanner's Gultch.

    HighDef
    Fixed the decal error
    Added rain to Tanner's Gultch venue
  3. Tanner's Gultch fix

    HighDef
    Fix for main.level.json of Tanner's Gultch
  4. WTDD Tidy up.

    HighDef
    Gone over WTDD to tidy up the grid positions, weather and waypoints
  5. Gravel noises added, mod colaboration with jojos38

    HighDef
  6. More polish and campaign rework.

    HighDef
    Added night lighting to GADD
    Added time of day to GADDC
    Reworked Campaigns
    Added National Championship Campaign
  7. 2 RC races added

    HighDef
    With permission from RacerGuy, I have added his awesome RC cars mod to DDSC for (at the moment) 2 races on 2 tracks.

    https://www.beamng.com/resources/rg-r-c-pack.745/

    Thanks RacerGuy.

    Issue with rotational placement on GARC, they seem to ignore what rotation I set them to.
    BowlerHatJack likes this.
  8. GADD barriers, DOORS!

    HighDef
    Fixed the texture issue at THDD with the rocks
    Added containers for track markers at GADD
    Added doors back onto all the cars as the physics engine can handle it now. REJOYCE!

    I am working with codesmasher to try and get an option to choose amount of AI cars and laps at the start of a race, wish us luck!
  9. Fixed container errors

    HighDef
    Should be no more errors on loading.
  10. Fix for the recent game update.

    HighDef
    A big thanks to codesmasher of Team Beam for looking at the flux capacitor (lua) for me and updating it to the latest terminology.

    No changes to the mod yet but I am back on the case.

    There are a few issues with textures at the moment so you may get a few errors. The mod is still playable.
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