Very good map, and of course, I could nitpick on things other people have pointed out, but one thing I actually found personally disappointing is how the telephone poles basically don't exist.
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta Desert Highway 2021.12.29
Now 75 Miles of Roads!
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tone4366
- 4/5,
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Author's Response
Yes. That's a consequence of the map being so big. Nothing I can do.
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Author's Response
It probably is better now :)
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_Driver7_
- 4/5,
Great work! The largest BeamNG.drive map currently. Still a few map glitches but I have seen improvement since version 7.
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Author's Response
I have seen improvement too. Aparently, a map this size is impossible with the game's engine (according to the AMA). Some black magic gets this to run correctly I guess.
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Author's Response
Thank you!
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coolbigandy
- 4/5,
The new version looks good but with v8 i have some heavy fps drops on a 5820k 32gb ddr4 and a 980ti and the height difference between the road and the ground needs some improvement, it doesnt look realistic and also makes it difficult to drive on the road
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Firepower
- 4/5,
The new texures make it look so much better :D
One thing though : I find it pretty hard to stay on the roads, and because they're higher than the ground, it's impossible to get back on them at a high speed without breaking the car or pop the tires.
With that said, I still love the map ;) Nice work !-
Author's Response
Fair enough. I'm working on a new version now. The closest I can get the roads to the ground is not that close. Otherwise, they flicker like crazy.
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carkillerman12
- 4/5,
Love it but the ai is messed up I tell it to random and drive over the road and onto the sand and keeps going not following the road D:
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Author's Response
You have to read, friend. There is NO AI support on versions greater than 7.
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Author's Response
Very much agreed! Love using my G27
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burilkovdeni
- 5/5,
It seems that you have mastered mesh roads.
However there are some bumps, when it transitions from one mesh road
to another. Also There are bumps when the road goes into and out of the banked sections.-
Author's Response
Yes. The transitions are a bit tricky but they shouldn't be car breakingly bad. On the turns, I could make them smoother but the smoother I get them, there seems to be a lag that appears on the banked corners; it gets worse by making them smoother.
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Quotex
- 4/5,
A nice long map to drive around on, although the scenery lacks detail compared to other maps, still i'd recommend this map for some high speed driving fun.
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Author's Response
That is one of the areas that are lacking. It makes sense, I've focused on the roads almost entirely. Thanks for reviewing!
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Author's Response
Me too!
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Author's Response
Understand that this is not a problem with the mod! Do not rate it down because of this!
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carcrusher98
- 3/5,
sorry man, but since the last update this mapbecame boring...I had so much fun with the bumps on the road...now it's all flat. sorry, but this version made is worse
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Author's Response
The old AI version still has the decal roads if you like those.
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TheAngrySeagull
- 5/5,
it is a good map but everytime i stop or my tires spin i lose my fps. i usually run at 90 but hit as low as 4fps when that happenes
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Author's Response
This is a bug that I don't yet know how to fix.
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Srockzz
- 4/5,
Fun as hell to do almost everything that i like to do in beamng drive. Just one or two problems. the side of the mesh roads are soemethimes really high from the normal ground , and there strill some of the painted roads around the map
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Author's Response
Thanks for your honesty! Getting the terrain to "cup" the roads is tricky. I try my best. I figure it's a good trade-off for having smoother roads!
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