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Thank you for your patience.

Destruction Mission 0.3.0

This mod adds new mission type 'Destruction Mission'.

  1. ますくろ
    NOTE:
    • This MOD is available from the Map in Freeroam mode. (NOT Scenarios)
    • If the mission is not shown, please reload the Lua and UI (Ctrl + L, then F5)
    • The mission marker will not be displayed if you disable the challenge marker option. See [Options] -> [USER INTERFACE] -> [Show challenge markers].


    OVERVIEW:
    This mod adds new mission type 'Destruction Mission'.
    This is really simple mission. All you need is destroy vehicles as much as you can.

    intro video



    MAP:
    This mod is available in below 4 maps:
    East Coast USA, West Coast USA, Utah, Italy
    preview.jpg preview.jpg
    preview.jpg preview.jpg

    There are two types of mission in each map.
    • Destruction Mission
    • Destruction Mission with FORCE FIELD!!


    OPTIONS:
    You can select three options at mission start.
    • Use proposed vehicle or not
    • Traffic Count
    • Traffic Type
      • simple: simple vehicle (good for FPS)
      • police: all police traffic
      • default: depends on your game options


    TIPS:
    • Basically, the game ends when the time runs out, but you can also end the game by resetting the vehicle (R key). (The score at the time of reset will be recorded)

    Support me and get access to early versions of the mods here:
    https://www.buymeacoffee.com/mathkuro

Recent Reviews

  1. outdoorcamper
    outdoorcamper
    5/5,
    Version: 0.3.0
    10/10, I love it. This is an awesome game mode. Beam should add this.
    1. ますくろ
      Author's Response
      Thank you for your review! I'm really glad you enjoyed this mod!
      It would definitely be nice to have more destruction-related missions in BeamNG.drive.
  2. Leonard England
    Leonard England
    2/5,
    Version: 0.3.0
    It all worked in 0.32, but in the new update it partially does not work for me. In freeroam it does not detect collisions with vehicles.
  3. Bifdro
    Bifdro
    5/5,
    Version: 0.2.1
    Amazing! This is something I miss from the official game.
  4. PokemonFan102
    PokemonFan102
    2/5,
    Version: 0.2
    looks really cool, but I have this issue where the car I used to start the mission isn't despawned so it clips into the truck. also even if I bypass it by getting out of the car and using walking mode, the mission doesn't seem to register collisions as it should.
    1. ますくろ
      Author's Response
      I'm sorry for your inconvenience and thank you for your bug report.
      I found that it is because this mod is not compatible with beamng.drive v0.28.
      I will fix it in the next update.
  5. Perru
    Perru
    4/5,
    Version: 0.1
    It would be great if it worked in freeroam.
  6. EPIC_GAMER_12
    EPIC_GAMER_12
    5/5,
    Version: 0.1
    Very good. I only have 1 request: can you make this a UI app? I want to destroy cars in freeroam and see the damage. But still, GOOD.
  7. bizforthatriz
    bizforthatriz
    5/5,
    Version: 0.1
    so good to use takes my madness out
  8. Angry_Bird
    Angry_Bird
    5/5,
    Version: 0.1
    A side question can you please make a chase scenario where you get to customize your car and the chasers' cars too?
  9. KèrozéN
    KèrozéN
    5/5,
    Version: 0.1
    Very fun, and a really good idea for have something similar in the base game.
    But missions could be more difficult imo.
    For example: 100cars to obtain gold, instead of 50; less time on starting; less earned time per crashed car; etc..
    Apart this little balancing issue, all is perfect!
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