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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Experimental Dynamic Gravity 1.0

Enables driving in any orientation

Tags:
  1. SineMatic
    About the mod:

    picture1.png

    This Imgui interface lets you tweak gravity settings for each vehicle individually. The default key binding is L key (can be changed).

    There are two modes available:​
    1. Static. Gravity is pulling the vehicle in one known direction (down by default, yawn).
    2. Dynamic. Gravity is pulling the vehicle in known direction relative to vehicle local coordinate system. With this enabled you can drive literally in any orientation, the vehicle will never fall. There's a natural downside: if there's no surface "under" your vehicle, it will accelerate in that direction (technically fall??). If you're unlucky enough, the vehicle can start accelerating into the sky (lol).

    Settings:
    1. Global gravity
    2. Gravity strength parameter is there to fine-tune gravity according to vehicle mass.
    3. You can set your own planet object direction vector in the advanced settings (works differently for static and dynamic modes).
    4. Planet size (not sure what it does).
    Showcase videos:

Recent Reviews

  1. Icendox
    Icendox
    5/5,
    Version: 1.0
    funny thing i found out is that with dynamic gravity, if you just attach the rear or the front of the car in the air with the node grabber, it just spins

    nice mod
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