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ETK 900-Series '18-'24 1.65b

Distilled Excellence.

  1. Vibestation 5
    upload_2025-5-6_20-38-11.png

    A collaborative project with @XTREMEO34, 2 years in the making. Thousands of hours put in, and finally, we can show our work to the public.




    JorgePinto's EU plates mod required for GB plates to work.

    Do NOT report bugs using the repo reviews. Instead use the discussion thread as communication is easier

    The lore
    The 900-Series is ETK's next generation of premium, and flagship luxury car. The series had started in the late 1970s, as ETK was streamlining it's lineup, and as they were moving away from letter-based naming for mainstream cars, it was given the 900-Series nameplate in 1996.
    screenshot_2025-05-06_21-40-20.png screenshot_2025-05-06_21-58-58.png


    Powered by many diverse engine choices, from a 2.0 turbocharged engine to an 6.3L V12, And a ton of wheels specific to the car (you can find these marked as ETK 900 in the parts menu). ETK's fit and finish is what brings the 'Distilled' into Excellence.
    screenshot_2025-05-06_22-08-20.png screenshot_2025-05-06_22-08-32.png


    Rennspecht (lit. racing woodpecker), ETK's premium tuner, if ttSport isn't enough for you, has 3 variants, the 9D and 9R V8, a version that omits the turbochargers seen in the ttSport models, and the 9R V12.
    screenshot_2025-05-01_17-30-31.png upload_2025-5-6_21-8-29.png
    screenshot_2025-05-06_22-06-19.png


    A wide variety of configurations to choose from:
    upload_2025-5-6_21-10-29.png
    upload_2025-5-6_21-10-39.png

    Features:

    Mild Hybrid
    2-piece wagon tailgate (the window opens)
    Electric Mirrors
    Wide variety of configs
    RHD
    Capes
    Puddle lights
    Aftermarket parts
    Career mode support
    Fully-digital cluster
    Range of wheels to choose from, including 2 center lug wheels
    Air suspension (controlled via drivemodes)
    Ambient Lighting (Controlled via third paint slot)


    • Please ask for permission before making a mod for the car. I will not allow seperate vehicles. bodystyles are okay
    Credits:
    @Acrain7: Major help in making the interior, and designing it

    @Rotated: Gauge screens, without them, the mod's development would be nowhere as close to where it is now.

    @Sev_n: biggest bugreporter of all time

    @_Tanco: His contributions to engines and suspension during early development

    @Theo Wilkinson: Light model edits and new light textures, various contributions

    @Dennis-W : Suspension tuning contributions during late stages of development

    @Rotated: Being the major piece to finishing the entire project- Gauge Screens

    @DaddelZeit: Sequential signals and various LUA Code, including the mild hybrid tech (big help on that part)

    @Inn0centJok3r: Brake glow code/assets and opening trunk code derived from Vertex

    @Kueso: Creating paint colors

    @Shados: Liveries


    @Lordlichi2006 providing me his carbon texture for the hood

    @RyanCookie- Diadem V12 Sounds

    @JorgePinto GB Plates Compatibillity

    @XTREMEO34 and @Vibestation 5- Everything else.

    @joseluisrc_19: Finishing up triggers, etc

    Beta testers/ QA- Massive help with bug reports.​

Recent Updates

  1. honest mistake
  2. Patch Fixes + HMT Support (Part 1)
  3. 1.6- minor weekend pre approval patches

Recent Reviews

  1. Rick1060
    Rick1060
    4/5,
    Version: 1.65b
    Add derby and drift configurations please)
  2. s2k2009
    s2k2009
    5/5,
    Version: 1.6b
    holi moli
  3. hananes
    hananes
    5/5,
    Version: 1.6b
    Nice addition. Though the front tends to bend and the camber increases.
  4. user8176
    user8176
    4/5,
    Version: 1.6b
    great mod. but idk what change u did to automatic transmission in recent update, but AT is stuck in first gear, can't auto shift up now. i tested it in safe mode and its perfectly fine, so there must've been a conflict with other mod i'm using, i'll try to find out which is it.
    1. Vibestation 5
      Author's Response
      which variation of the transmission, and if you're using a Logitech wheel, is your brake pedal doing a weird tapping effect? (Please DM me to have a conversation about it, or use bug report thread as i cannot reply back on the repository.)

      The only transmission this mod adds is MHEV, the logic for that is being fixed in the next update, but check if you have any other mods that affect ETK transmissions
  5. OreoOOS
    OreoOOS
    5/5,
    Version: 1.6b
    I've driven this car many times today. It's simply amazing man great work :).
  6. thegaming11
    thegaming11
    5/5,
    Version: 1.6b
    Pretty nice! will you do Naturally aspirated and manual versions? for example 2.0 Diesel N/A or at least the option of N/A intakes? thanks!
    1. Vibestation 5
      Author's Response
      there's not really a modern car with NA intakes, especially diesels. There is a manual Rennspecht V8 model if that's more your thing.
  7. Poppukorn
    Poppukorn
    5/5,
    Version: 1.6b
    Quite good actually.
  8. Cotide
    Cotide
    5/5,
    Version: 1.6b
    The things people throw at you...
    Yes this mod isn't perfect but it still is one of the best lore friendly vehicle you can download on the repo.
    Great work, we are lucky to have you in this community.
    Can't wait for the fixes and improvements you will bring.
    1000 Thank you
  9. Scout-8
    Scout-8
    4/5,
    Version: 1.6b
    I can recommend this mod for download. Some people mention that the textures look blurry and that some models are low-poly in certain areas — but have you considered it from an optimization standpoint? Even CCF puts a serious load on the system and is unstable in multiplayer.

    I also want to highlight that the suspension is well-built and doesn’t behave like jelly, which is a big plus.

    Now, onto the downsides.
    I didn’t like that the "panoramic roof" feels like a half-finished piece. Why not extend it like on real BMWs? Or at least make it similar to the X-series with a full second sunroof.

    The instrument cluster also looks way too basic. I own a BMW X7 G07 myself, and BMW interiors are definitely not this plain. I get that comparing to other mods isn’t always fair, but the cluster in the Cherrier SV mod is much more detailed and interesting.

    Another issue — the luxury trim doesn’t have separate rear seats. It’s not exactly great to be riding on a basic bench when you’re supposedly paying thousands of euros for a high-end experience.

    And the biggest downside: why is there a Mercedes key? It looks cheap. A proper BMW key is much higher quality and better designed. It’d also be awesome if, when you remove the key from the cabin, a warning popped up on the dashboard about driving without the key inside.
    1. Vibestation 5
      Author's Response
      Instrument clusters have historically been simple in BeamNG.

      As for the interior, there was too much development time spent, and vanilla digital clusters are kind of “basic” too.

      I cannot give you a promise to when or if additional parts will be added because lately my motivation has been plummeting, kinda to add new content.
  10. gkovalski58
    gkovalski58
    5/5,
    Version: 1.6b
    i'm totally clueless to all the major bugs you mentioned in the changelogs, to me it's one hell of a good mod XD, the only thing i noticed was the driveshaft clipping through the floor in some lower suspension versions
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