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Experimental Figure 8 Races 0.42

Multi-class figure 8 racing against 9 AI opponents

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  1. MaDaNi
    MaDaNi
    5/5,
    Version: 0.42
    I signed up here to say this: my son (5) and I LOVE this mod, it's easilly our favourite. There's so much variance between races - it's risky to the very end, and can all come to a smahy end at the last minute; or you can get stuck in a pileup at the start and grind the laps and pull off the win. It's gripping and hillarious. Much fun.

    Please please please keep making it! We want more. We want options to race as our opponents vehicles! Or as busses! Three wheelers! Trucks & artics! Caravans!

    Cheers! :)
  2. zoovyzoo139213
    zoovyzoo139213
    5/5,
    Version: 0.42
    jw can u make a mud track 8 but from a distance thats east to see both ends in free cam i think your work is awsome keep it up thanks man
  3. MegaLOOPING
    MegaLOOPING
    5/5,
    Version: 0.42
    Very fun! Missing the Big 8 version a bit tho
  4. n0ckboi
    n0ckboi
    5/5,
    Version: 0.42
    I'm following this mod for some years and I appreciate that you are going with the updates. Although, I'm starting to miss big 8 as I've used this mod as a 'durability test' for many configs. Have you got any estimate when it is coming back ?
  5. mikey_blaze704 2
    mikey_blaze704 2
    5/5,
    Version: 0.42
    how do i change to the big 8 map now?
  6. bussin.buses
    bussin.buses
    5/5,
    Version: 0.42
    Bro, I just used this the day before this new update and was sad it was broken; now, I’m so excited to use it! Thanks!
  7. mikelt
    mikelt
    5/5,
    Version: 0.42
    Awesome! I would love that for the big figure 8 as well!
  8. kaivista_g3
    kaivista_g3
    4/5,
    Version: 0.31
    i loved these scenarios, but now when i press r (usually restarts the scenario) just respawns everyone and the ai just crash or dont drive at all
  9. Bardy
    Bardy
    5/5,
    Version: 0.31
    Disclaimer - this mod is completely broken in BeamNG v0.26.

    I spent most of my BeamNG playtime playing the Hirochi 9 cars 8 laps scenario. This has been my favourite scenario for years.

    Unfortunately, its functionality has deteriorated over the past two years. The latest major BeamNG update was the final nail in the coffin for this scenario - now more than half the AI drivers crash immediately or drive very slowly, and the only way to restart the scenario is to reload it from the menu - pressing R just respawns all the vehicles.

    I have been able to manually add the Covet back in (the internal name changed from "hatch" to "covet" with this latest update, so it doesn't spawn unless the .prefab and .pc files are updated with the new internal name). For the rest of the problems however, I'm not smart enough to fix them myself ( absolutely would if I knew how to).
  10. Bastschi
    Bastschi
    3/5,
    Version: 0.31
    Unable to start the scenario.
    There just wrote {{txt | translate}}
    My game is in english
    BeamNG 0.23.2
  11. CSI Mater48
    CSI Mater48
    5/5,
    Version: 0.31
    this is by far my go-to thing to play..but it needs an Update .
    The only thing i'd change is loose the ramp and replace the truck with something .. maybe the new car.
  12. (YEEET) Beni
    (YEEET) Beni
    4/5,
    Version: 0.31
    I like the scenario except i hate the red truck in the race, but overall pretty good scenario. It would be funner if it would be a rally car. Nice work!
  13. rodmunch99
    rodmunch99
    5/5,
    Version: 0.31
    Great scenario, but it runs at 12 fps on my 4 core i5 (+ GTX960). Hope to give this another go when I can afford to upgrade.
    1. danielr
      Author's Response
      Thanks, you can still download the earlier version (0.3) that has the scenarios with less opponents. My plan is to have options for ai/lap count prior to the race.
  14. mikelt
    mikelt
    5/5,
    Version: 0.3
    love the big 8 races, please make it possible to add different configurations for player and AI vehicles...that would be neat!
    1. danielr
      Author's Response
      Thank you. For sure, once the documentation is updated I'll look into this more. Something like having a select field, similar to how the drag race is setup with custom configs.
  15. manperson69
    manperson69
    5/5,
    Version: 0.3
    This is the perfect scenario for target practice with the simple tank
    1. danielr
      Author's Response
      Haha, brilliant idea. I just gave it a try and it was hella fun :)
  16. Sixtyfirst
    Sixtyfirst
    5/5,
    Version: 0.3
    Nice!
  17. C747
    C747
    5/5,
    Version: 0.3
    It worked on a 2-core, 2-thread PENTIUM!
    It's amazing, I love it.
  18. Skipoperler
    Skipoperler
    5/5,
    Version: 0.3
    I absolutely love this race, and figured out how to change my car but is there anyway I can change the opponent's vehicles?
  19. Temsku
    Temsku
    5/5,
    Version: 0.3
    Excellent fun. I keep playing over and over. Thank you!
  20. Someone Who is a Zeus God
    Someone Who is a Zeus God
    5/5,
    Version: 0.3
    Loved the races, they're great. The 9 AI are so messy I love it. Is there a way we can drive the same configurations as our opponents? Thanks!
    1. danielr
      Author's Response
      Thanks, yeah but u need to copy some files. Export the .zip file of the mod and copy the *.pc files (those are the configs for AI cars) into the correct folders at documents>beamng>vehicles>. "1sun.pc" would go into the "sunburst" folder in there.
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